Staredit Network > Forums > SC2 Melee > Topic: Ladder Map Changes
Ladder Map Changes
Feb 26 2011, 12:09 am
By: Jack  

Feb 26 2011, 12:09 am Jack Post #1

>be faceless void >mfw I have no face

Quote
To improve overall map balance and keep StarCraft II ladder play fresh and engaging, we've recently made several changes to the ladder map pool. The list below comprises all maps currently available, separated by bracket. Maps that have been removed are italicized, new maps that have been added are listed in bold.

1v1

Blistering Sands (2)
Jungle Basin (2)
Steppes of War (2)
Lost Temple (4)
Shakuras Plateau (4)

Scrap Station (2)
Xel’Naga Caverns (2)
Delta Quadrant (4)
Metalopolis (4)

Backwater Gulch (4)
Slag Pits (4)
The Shattered Temple (4)
Typhon Peaks (4)


2v2

Arid Wastes (4)
Discord IV (4)
Tarsonis Assault (4)
Twilight Fortress (4)
War Zone (4)

High Orbit (4)
Monlyth Ridge (4)
Scorched Haven (4)
Tempest (8)

Gutterhulk (4)
Khaydarin Depths (4)
Omega Sector (4)
Red Stone Gulch (4)
Ruins of Tarsonis (4)


3v3

Quicksand (6)

Arakan Citadel (6)
Colony 426 (6)
Dig Site (6)
Frontier (6)
Monsoon (6)
The Bio Lab (6)
Typhon (6)
Ulaan Deeps (6)


4v4

Extinction (8)
High Ground (8)
Lava Flow (8)
Megaton (8)
Outpost (8)
Sand Canyon (8)
Toxic Slums (8)

District 10 (8)


FFA

Lost Temple (4)
Kulas Ravine (4)

Metalopolis (4)
Quicksand (6)
Tectonic Rift (6)
Abyss (8)

Slag Pits (4)
The Shattered Temple (4)

Osnap.

From http://us.battle.net/sc2/en/forum/topic/2140446299#1



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

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[01:58 pm]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man nothing too special tbh. the human player wasn't ready to combat the push that stretched almost the whole map. So this game means nothing. We'll have to see how it goes once the humans have adjusted for its unorthodox strategies.
they basically lost most of their army in one big battle and didn't have the time and production to leverage the economic advantage and come back from that blow.
[01:55 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: https://youtu.be/1vsTqNwHquE omg guys it's happening. ITS HAPPENING. EVERONY STAY CALM. STAY F:wob::wob:CKING CALM!
not sure why you are so hyped, when basically the same happened 7 years ago with AlphaStar on SC2.
[01:53 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: 6000 apm XD, i dont even understand how it culd came back wen it was 5 base vs 2
nothing too special tbh. the human player wasn't ready to combat the push that stretched almost the whole map. So this game means nothing. We'll have to see how it goes once the humans have adjusted for its unorthodox strategies.
[10:59 am]
NimoStar -- "Sick" is the appropriate word for the disease that AI is foisting upon our society. Repent, ye sinners!
[06:32 am]
Ultraviolet -- that was pretty sick lol
[02:55 am]
Oh_Man -- 6000 apm XD, i dont even understand how it culd came back wen it was 5 base vs 2
[02:42 am]
Symmetry -- 'twas only a matter of time
[02:40 am]
Oh_Man -- https://youtu.be/1vsTqNwHquE omg guys it's happening. ITS HAPPENING. EVERONY STAY CALM. STAY F:wob::wob:CKING CALM!
[02:20 am]
Symmetry -- :wob:
[2026-9-18. : 10:51 am]
Oh_Man -- :wob:
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