
I order you to forgive yourself!
My guess stays the same (500). Only fools change their mind.
My guess stays the same (500). Only fools change their mind.
"If you don't change your mind once in a while, it gets dirty."
Win by luck, lose by skill.

An artist's depiction of an Extended Unit Death
My guess stays the same (500). Only fools change their mind.
It's not changing your mind; it's answering an entirely different question.
For example:
Q: What is your gender?
A: Male
Q: Which gender would you like to have a romantic relationship with?
A:

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
Btw. you shouldn't have changed the question. Your new question is predetermined (and thus has already been answered twice), the original question wasn't.
magic boxes differ do they not? does the total stay the same but the number of 20s and 0s might change? I thought everything varied.
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"
Btw. you shouldn't have changed the question. Your new question is predetermined (and thus has already been answered twice), the original question wasn't.
I hcnaged the question because my initial question was nearly the same question, but more complicated. The initial count had to take in count the total number of minerals revealed, then you'd substract all 20s, and substract transfer fee from the rest, and you'd have your answer. >_>
magic boxes differ do they not? does the total stay the same but the number of 20s and 0s might change? I thought everything varied.
Devlin confirmed this.
None.
magic boxes differ do they not? does the total stay the same but the number of 20s and 0s might change? I thought everything varied.
There was originally a set number of each box in the v4 Magic Boxes which I coded. IP did the Magic Boxes script this time around and it works differently. There's a few different sets of boxes that can be used.
None.
Btw. you shouldn't have changed the question. Your new question is predetermined (and thus has already been answered twice), the original question wasn't.
Sort of. There are a few possible outcomes, it all depends on which outcome is chosen on the day this happens (not to mention whether or not the boxes are manipulated on that day

).
magic boxes differ do they not? does the total stay the same but the number of 20s and 0s might change? I thought everything varied.
This is correct. The total is the same based on which outcome is generated, the only thing that changes is the position of the boxes.
Currently Working On:
Myself

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
The total is always the same. What changes is the number and value of "winning" boxes. One set might have 15 20's and 40's and no higher boxes, while another has 3 120's but only 10 20's and 40's. (Those are arbitrary examples)
So the first question would have involved a mix of guessing, luck (nobody knows which board will appear) and knowledge about the raffle because your payout depends on how many 20's there are, while your current question just need knowledge which is obviously unfair to those who have no insight.

>be faceless void >mfw I have no face
I guess I'm in.
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
The total is always the same.
No it isn't. This is what I keep saying. None of the preset outcomes have the same total value.
Currently Working On:
Myself

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
I was told otherwise. So someone is lying. Your source?
magic_boxes.php
EDIT:
I actually counted all the 20s, 40s, 60s, 80s, 120s, and 140s for each outcome and every outcome has a different total.
Currently Working On:
Myself
Devlin - so if it only chooses one of several pre-set boards, and you say that you "always pick one of the 3 same spots", the obviously these specific spots have high chances of having 140 or 120s in them, and presumably only average or below-average incidence of 0 boxes.
In which case you're cheating.
None.
The placement of each amount into a box is still randomized. What they're saying is that there are a few sets, or lists of amounts. One is selected at random and then those are shuffled and put into the boxes.
None.
The boxes are randomly jumbled around the "board," they're not in the same spot each time. I don't know how I can say this any simpler. The way it works is that each preset amount has a list of 20s, 40s, 60s, etc. that it then randomly places on the "board." The last time I got a 120 or 140 in one of the three spots I always choose was about a month ago. The odds of me getting a 140 in one of those three spots are the same as any 3 random squares on the "board."
Here's an example of what the script looks like (this is not one of the presets):
array(60, 60, 60, 60, 60, 40, 40, 40, 40, 40, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20)
Those numbers are then randomly scattered around the "board."
EDIT:
Moose beat me to it.
Currently Working On:
Myself

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.
I was told otherwise. So someone is lying. Your source?
That's how it was originally... Things update and change, nobody is lying.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!