Staredit Network > Forums > SC2 Assistance > Topic: Message errors
Message errors
Jan 7 2011, 5:59 pm
By: payne  

Jan 7 2011, 5:59 pm payne Post #1

:payne:

Quote
[1/7/2011 12:58:04 PM] Warning: Orphaned trigger function call removed: Function Call 'Triggering Unit' (Function Call, C1D5AE8C, Lib: 0)
[1/7/2011 12:58:04 PM] Warning: Invalid trigger element reference removed from Parameter Value 'Unknown' (Function Call, C1D5AE8C, Lib: 0)
Every now and then, I get this message... it always makes me think some of my triggers have been screwed, yet when I try to look for a trigger missing, there never is one... So what the hell are those messages supposed to warn me about?



None.

Jan 7 2011, 6:11 pm Roy Post #2

An artist's depiction of an Extended Unit Death

Do you get these when you close and reopen your map?

I'm no expert on message errors, but they appear to be warnings that invalid code was found. This can occur when you copy/paste events, conditions and/or actions, or when you move them around.

They aren't removing entire triggers. The first one looked like it removed a parameter using (Triggering unit) improperly. It said it was an orphaned trigger, so removing it wouldn't have an effect on your game.

The editor GUI can be a bit buggy, and it will notice mistakes when you re-open the map, if any are present. I wouldn't stress over these warnings.

Edit: Just in case they're important, I'll keep mine up here for safekeeping.
:awesome:


Post has been edited 2 time(s), last time on Jan 7 2011, 8:34 pm by Roy.




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[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[02:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[02:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[2026-9-22. : 8:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
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