Staredit Network > Forums > GalaxyWiki Project > Topic: Cardinals Video Series
Cardinals Video Series
Nov 26 2010, 2:27 am
By: NicholasBeige  

Jan 6 2011, 10:16 pm payne Post #21

:payne:

Yes, the video was useful. :3

To record your screen, use FRAPS: it's awesome.



None.

Jan 6 2011, 10:30 pm NicholasBeige Post #22



I'm uploading the Part 1 of 5 video. It's 53.3mb FLW format.

All it covers is how to quickly create 5 units and how to create 5 actors for these units and how to link them efficiently (using Editor - Prefix).

I will make Part 2 if this upload is of an okay-ish quality (read: useful).

Part 2 will be create 5 weapons for our 5 units and if I can squeeze it all into the 5 minutes, I'll create 5 different weapon types:
Instant Attack - Like the Marines Gauss rifle - Weapon > Damage Effect
Beam Laser Attack - Like the Colossus (sort of) - Weapon > Beam > Damage Effect
Multiple Missile Attack - Like the Longbolt Missile Launcher - Weapon > Create Persistent > Launch Missile > Damage
Simple Missile Attack with Buff - Like the Marauders Punisher Grenades - Weapon > Launch Missile > Set (Damage + Apply Behaviour) > Buff
Mortar Attack - completely custom, mostly to demonstrate the power of 'Movers'

But I think this will be over 2 or 3 'parts' since I don't think I can squeeze all of that in 5 minutes.

Edit:
Data Editor Tutorial (1 of 5)

Post has been edited 1 time(s), last time on Jan 6 2011, 10:44 pm by Cardinal.



None.

Jan 6 2011, 10:58 pm payne Post #23

:payne:

Why is it Flash format (.swf) ?



None.

Jan 16 2011, 5:45 am LooKe Post #24



So you will piss and moan.

I really hope to see this, sounds awesome!!



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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