Staredit Network > Forums > SC1 Map Production > Topic: Overlord Def
Overlord Def
Dec 19 2007, 4:25 am
By: MagmaBlade  

Dec 19 2007, 4:25 am MagmaBlade Post #1



Download This!!

Attachments:
Overlord Defense.SCM
Hits: 1 Size: 53.11kb



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Dec 20 2007, 1:40 am Moose Post #2

meme

Please post information on the map or your topic will be deleted.




Dec 20 2007, 9:00 pm MagmaBlade Post #3



Ok this is and updated version.
The assistance i need is why the cloaked bunkers are not working.
Also when i put in a music file, the triggers would not start until the music had stopped playing
Is there a way to eliminate that?
Also give me some suggestions.
Currently we have not put any levels in but that will be the next and last theing we do :D


Attachments:
Overlord Defense.SCM
Hits: 1 Size: 54.37kb



None.

Mar 26 2008, 5:31 am TheKeyToKilling Post #4



The wait times on your music are interfering with your other triggers. Make sure your music is checkmarked under only players or forces that have no wait times in them. Otherwise use death counts instead of waits to fix it.

Also do you have hyper triggers?... if not you need to add some.



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[2026-7-23. : 6:40 am]
Oh_Man -- true
[2026-7-23. : 3:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
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Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[2026-7-23. : 1:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[2026-7-23. : 1:39 am]
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[2026-7-23. : 1:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
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Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
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Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
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[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
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NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
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