Staredit Network > Forums > SC1 Terrain > Topic: Terrain Contest
Terrain Contest
Sep 2 2007, 10:23 pm
By: Akar  

Sep 2 2007, 10:23 pm Akar Post #1



Alright, I need a 128x128 Map for a (balanced, yes OMG BALANCED! and decent) K&K Map. But, instead of just asking for your guys' help, why not host a contest who see who can make the best terrain? That way we can have a bit of a friendly competition.
Anyway, winner gets bragging rights and the terrain can be used in the K&K Map and will get full credit.

I thought it'd be nice to see what you guys are capable of.
Theres no almost no rules:
1. 128x128
2. Don't make it like typical K&K maps, they make me sick
3. I would appreciate if you left the corners untouched for me to work in mercenaries.

Post has been edited 2 time(s), last time on Sep 2 2007, 10:26 pm by Akar.



None.

Sep 2 2007, 10:25 pm Falkoner Post #2



What is the reward? :P



None.

Sep 2 2007, 10:26 pm Akar Post #3



Quote
Anyway, winner gets bragging rights and the terrain can be used in the K&K Map and will get full credit.
I can't offer much more than that.



None.

Sep 2 2007, 10:29 pm Falkoner Post #4



I accept Paypal donations :P



None.

Sep 2 2007, 10:32 pm Akar Post #5



Right... No, I'm not going to give away money. Full credit is already alot.

Post has been edited 1 time(s), last time on Sep 2 2007, 10:32 pm by Akar.



None.

Sep 2 2007, 10:37 pm blacklight28 Post #6



k&k??



None.

Sep 2 2007, 10:40 pm Akar Post #7



Kings & Knights
This vers. the only one I have now that I reformatted, but the map is so bad it makes me want to throw up. It has such a good idea, but badly made >.<

http://www.mediafire.com/?alwzznvum42

Post has been edited 1 time(s), last time on Sep 2 2007, 10:42 pm by Akar.



None.

Sep 2 2007, 10:41 pm blacklight28 Post #8



ooooh yeah kings and knights



None.

Sep 3 2007, 12:49 am Akar Post #9



Be as creative as you want, I'm redoing the entire system.



None.

Sep 3 2007, 1:47 am RoryFenrir Post #10



refresh me on what kings and knights would intail, is it just a bunch of normal terrain with 2 sides? Or is it like castles, cause if theres castles ill do it.



None.

Sep 3 2007, 2:44 am Zell. Post #11



King and knights should have Quests and things for the mercenaries to do. or maybe just creeps. Also a King should pwn the shit out of any lvl 1-2 merc.



None.

Sep 3 2007, 2:45 am Akar Post #12



like I said, be creative, add castles if you want, caves, waterfalls, whatever.
They'll be 4 kings, so 1 North, South, East, and West.
I also plan on making a complex farming system that has fields outside the castle.

Post has been edited 1 time(s), last time on Sep 3 2007, 2:50 am by Akar.



None.

Sep 3 2007, 3:06 am RoryFenrir Post #13



can i just make some castles and win?

-----

how big should each castle be?

Post has been edited 1 time(s), last time on Sep 3 2007, 3:09 am by RoryFenrir.



None.

Sep 3 2007, 3:13 am Akar Post #14



Some castles will help, Ionno how big they should be, not too large, maybe 2x the screen?



None.

Sep 3 2007, 3:20 am Demented Shaman Post #15



I dug this up from a map I remembered I dled that someone posted at SEN a LOOOOOOOOOOOOOOOONG time ago. I did not make this.



It was a castle work in progress, so I thought it would fit this project.

Post has been edited 1 time(s), last time on Sep 3 2007, 3:21 am by devilesk.



None.

Sep 3 2007, 8:00 pm Akar Post #16



Meh, Castle isn't elaborate enough >.>, and there is no way to get to middle.
If you guys want to work together on this go ahead.



None.

Sep 4 2007, 10:21 pm RoryFenrir Post #17



I tried making a castle, turned out to be more of some walls with some failed blending attempts.



I think it has some cool stuf, and i dont think some of the blends are too bad but what do i know about Jungle. If you like feel free to copy it or what ever but i dont know if this would work for whar your doing



None.

Sep 4 2007, 11:13 pm Akar Post #18



Well, it is ok, I can always change the map size to 256x256 if the castile is big. But actually I kinda like it.



None.

Sep 4 2007, 11:16 pm Demented Shaman Post #19



I think for a KnK map the castle shouldn't be too elaborate as in too many narrow paths. It should be more open with a lot of space to move around.



None.

Sep 5 2007, 2:47 am Akar Post #20



I agree, small paths really piss people off >.>



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-6-07. : 1:59 am]
RIVE -- Lots of fun little nods to different works of others in the cheats too.
[2026-6-06. : 5:17 pm]
Oh_Man -- so i was today years old wen i learned rebel yell starcraft mission is named after a billy idol song. makes me wonder wat other missions are named after songs
[2026-6-04. : 3:42 am]
RIVE -- Hellooooo, Nurse
[2026-6-03. : 4:19 pm]
NudeRaider -- Hello World!
[2026-6-01. : 4:03 pm]
IskatuMesk -- no Hello World? No Hello . jpeg? Not even ddosing some government website? smh my head
[2026-5-31. : 10:02 pm]
Symmetry -- I was really just figuring out how to compile
[2026-5-31. : 10:02 pm]
Symmetry -- I didn't make it do anything
[2026-5-31. : 9:17 pm]
Ultraviolet -- hell yeah. did you have trouble making the button functional, or just haven't gotten there yet?
[2026-5-31. : 8:29 pm]
Symmetry -- I made the marine shoot lasers and gave the medic a nonfunctional button
[2026-5-31. : 8:07 pm]
Ultraviolet -- Symmetry
Symmetry shouted: I did my first EUD thing today. Feels like me finding arsenal at age 8 again
haha for sure. in some ways it's even more exciting because you can play EUD maps on regular battle.net, don't need to convince someone to download your mod to play with you. what did you do?
Please log in to shout.


Members Online: Zycorax