Staredit Network > Forums > SC2 Assistance > Topic: [SOLVED] Adjust Footprint to Scale
[SOLVED] Adjust Footprint to Scale
Dec 28 2010, 10:35 pm
By: payne  

Dec 28 2010, 10:35 pm payne Post #1

:payne:

I'm rescaling Rich Mineral Field to appear 3 times bigger with the "Art - Scale" field. The problem is that the collision size seems to correspond to the initial scale. How to adjust it?

Post has been edited 1 time(s), last time on Dec 30 2010, 7:42 pm by payne.



None.

Dec 29 2010, 5:04 am Alzarath Post #2

Praetor

Here's how I'd do it:
Data Editor
Data Type: Footprints
Scroll down to Footprint Doodad 6x6
Duplicate
Change 6x6 to 6x3
Edit 'Shape +'
To the right of 'Size', change 'Y' to 3.
'OK'
Give the Mineral Field that Footprint.

EDIT: Sexy Arts


Post has been edited 1 time(s), last time on Dec 29 2010, 5:12 am by Artanis186.



None.

Dec 30 2010, 7:09 am payne Post #3

:payne:

Weird stuff happens. :/
I do exactly what you do, but once I test, the rich-mineral-field now doesn't collide with anything... so I return to the Data Editor, and look at my newly created Footprint, and somehow, the "Shape +" field is now valued as "Normal", instead of number of anything.
And after restarting, I end up having cleared for no apparent reason all of the footprint data. They'd show only 2 fields: Editor Name, and Footprint Group. O_O

EDIT: Btw, the Rich Mineral Field is a unit, not a doodad.



None.

Dec 30 2010, 5:59 pm NicholasBeige Post #4



Uploading the solution to all of your problems as I type this...

Hopefully my Techsmith account has space for the 36.4 megabyte tutorial I just made for you Payne...

Here is the TL;DR version so long:

Create Unit > Type Unit > Based off Rich Mineral Patch
Create Actor > GenericUnitBase > Not Doodad > Based off Rich Mineral Patch
Link new Actor to new Unit.
Set Actor Scale to 4.0
Edit Unit Footprint to nothing
Create new Footprint.
Edit Footprint Shape and Layers as shown in the video-tutorial.
Link Footprint to new Unit.

EDIT:
Here is the video - quality is a bit poor
Quote from payne
EDIT: Btw, the Rich Mineral Field is a unit, not a doodad.
you probably have 'footprint' still typed in the Search bar on the right context menu.

Post has been edited 1 time(s), last time on Jan 1 2011, 12:19 pm by NudeRaider. Reason: merged posts



None.

Dec 30 2010, 7:42 pm payne Post #5

:payne:

Worked great. Thank you. :)

P.S. Your video lagged like hell. >_>



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[02:53 am]
Mr.BurnLiquid -- Symmetry
Symmetry shouted: I'll check it out this weekend!
Thanks
[02:47 am]
Symmetry -- I'll check it out this weekend!
[02:40 am]
Mr.BurnLiquid -- Symmetry
Symmetry shouted: Another map maker? Damn we really ARE back
I invite you to try out the map I modified. I don't have the creativity to create maps from scratch, but I do have the know-how to modify existing ones; my project is to tweak community campaigns (specifically those with errors—to make them playable.
[02:27 am]
Symmetry -- Another map maker? Damn we really ARE back
[01:51 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Now that I wanted to change my avatar, the error image is showing up, haha.
[01:34 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Mr.BurnLiquid
Mr.BurnLiquid shouted: Ultraviolet Thanks; I'm new to the site and a Spanish speaker. I must have missed the part where it was prohibited—I'll change it now.
I invite you to try out a mission I'm modifying from *StarCraft Reversed*; I'm trying to make it more playable and challenging.
[01:33 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Thanks; I'm new to the site and a Spanish speaker. I must have missed the part where it was prohibited—I'll change it now.
[01:31 am]
Ultraviolet -- Mr.BurnLiquid
Mr.BurnLiquid shouted: Ultraviolet Is it forbidden to have a large avatar?
actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
[12:20 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: https://staredit.net/profile/133367/ dude's avatar is massive
Is it forbidden to have a large avatar?
[12:04 am]
Ultraviolet -- https://staredit.net/profile/133367/ dude's avatar is massive
Please log in to shout.


Members Online: NudeRaider, Andrea Rosa