Staredit Network > Forums > SC2 Assistance > Topic: General Newbie Tutorial?
General Newbie Tutorial?
Nov 20 2010, 8:40 pm
By: Tempz  

Nov 20 2010, 8:40 pm Tempz Post #1



Its been really hard to play around with the Galaxy Edit... Is there any form of tutorial for the galaxy edit and if so please link it...

Post has been edited 2 time(s), last time on Nov 23 2010, 9:08 pm by Tempz.



None.

Nov 20 2010, 8:54 pm NicholasBeige Post #2



What aspect of the Galaxy Editor are you most interested in?

These will be of use to you for the Data Editor
Do them in that order, I think.



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Nov 20 2010, 9:51 pm Tempz Post #3



Anything about custom ui?



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Nov 20 2010, 10:18 pm NicholasBeige Post #4



Yep - its shit and hard. But feel free to make one :P
  • UI Frames - a nice list of them showing what they hide, also a demonstration here of what a UI could look like, with measurements.
  • Custom UI - Paynes article with a nice trigger showing how to create a custom UI




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Nov 20 2010, 10:51 pm DevliN Post #5

Woah

Also http://www.staredit.net/starcraft2/Starter_Guide



:devlin: Currently Working On: :devlin:
Myself

Nov 21 2010, 2:28 am Tempz Post #6



Thanks all very helpful... for the sake of others who may require additional resources please keep this thread open.

Post has been edited 1 time(s), last time on Nov 23 2010, 9:07 pm by Tempz.



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Nov 21 2010, 3:42 am payne Post #7

:payne:

Quote from Tempz
Its been really hard to paly around with the Galaxy Edit... Is there any form of tutorial for the galaxy edit and if so please link it...
It doesn't look like you've searched a lot in the wiki itself: there's a -huge- "Starter Guide" link in the Main Page, and you've asked for a 'Custom UI' wiki... all you had to do was to type "Custom UI" in the search bar to find it! :><:
Anyways, I guess Cardinal and Devlin lead you to the right places. :P



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Nov 23 2010, 9:07 pm Tempz Post #8



How'd you make your name orange... ORANNNNGGGGEEE!!!!11!!!

Anywho i guess your right i really should of looked into the wiki first...



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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