Staredit Network > Forums > SC2 Assistance > Topic: How to avoid air units to slowly turn
How to avoid air units to slowly turn
Nov 16 2010, 1:30 pm
By: Devourer  

Nov 16 2010, 1:30 pm Devourer Post #1

Hello

hey, I need help, I tried like everything but it simply don't want to work: how, in this case phoenix, can I cause a unit to directly move towards the target point.
The problem is, that for example a phoenix comes from left and gets an order to move downwards, it first moves in a curve instead of suddenly moving downwards. So yea, how to? (NP if animation would break)



Please report errors in the Staredit.Network forum.

Nov 16 2010, 2:20 pm Ahli Post #2

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

maybe changing direction per trigger to its order point?
At least I can't figure that out with data editor, too.
I had no success with turning speed, lateral acceleration, mover type editing :(
Turning speed should be higher if that should be possible I guess.




Nov 16 2010, 2:28 pm DevliN Post #3

Woah

By target point do you mean that its being moved by triggers or by the player? I'm testing just moving a Phoenix manually and don't get the same effect, though I'm probably not getting the question.



:devlin: Currently Working On: :devlin:
Myself

Nov 16 2010, 2:32 pm Devourer Post #4

Hello

I think both got the same effect, but I am talking about triggers. Letting it turn back about 180° or similar will cause it to directly turn, but not if you, e.g., use 90°.



Please report errors in the Staredit.Network forum.

Nov 21 2010, 6:32 pm Syphon Post #5



Did you try maxing out the lateral acceleration and turning speed in the movement tab?



None.

Nov 21 2010, 6:47 pm NicholasBeige Post #6



yeah im pretty sure the unit movement tab will contain all the stuff you need to do this.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[03:42 am]
RIVE -- Hellooooo, Nurse
[2026-6-03. : 4:19 pm]
NudeRaider -- Hello World!
[2026-6-01. : 4:03 pm]
IskatuMesk -- no Hello World? No Hello . jpeg? Not even ddosing some government website? smh my head
[2026-5-31. : 10:02 pm]
Symmetry -- I was really just figuring out how to compile
[2026-5-31. : 10:02 pm]
Symmetry -- I didn't make it do anything
[2026-5-31. : 9:17 pm]
Ultraviolet -- hell yeah. did you have trouble making the button functional, or just haven't gotten there yet?
[2026-5-31. : 8:29 pm]
Symmetry -- I made the marine shoot lasers and gave the medic a nonfunctional button
[2026-5-31. : 8:07 pm]
Ultraviolet -- Symmetry
Symmetry shouted: I did my first EUD thing today. Feels like me finding arsenal at age 8 again
haha for sure. in some ways it's even more exciting because you can play EUD maps on regular battle.net, don't need to convince someone to download your mod to play with you. what did you do?
[2026-5-31. : 6:47 pm]
Symmetry -- I did my first EUD thing today. Feels like me finding arsenal at age 8 again
[2026-5-31. : 3:20 pm]
l)ark_ssj9kevin -- le reddit
Please log in to shout.


Members Online: O)FaRTy1billion[MM]