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[Solved] Computer Allied with players
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Oct 4 2010, 9:38 pm
By: DevliN  

Oct 4 2010, 9:38 pm DevliN Post #1

Woah

I was just wondering if anyone has found a way to get a Computer player to ally with Human players? I'm currently working on a map in which the players control heroes that face oncoming enemy units. They also need an allied computer player to assist in the killing, but I can't seem to get the Computers to ally or the Neutrals to kill each other.

I have seen maps that essentially use one of the human players as a base for allied computer-controlled units, but I'd rather not do that if I don't have to.



:devlin: Currently Working On: :devlin:
Myself

Oct 5 2010, 2:21 am Roy Post #2

An artist's depiction of an Extended Unit Death

It can easily be done via triggers. Assuming player 1 is the human, player 2 is the allied computer, and player 3 is the enemy computer:

  Events
    Game - Map initialization
  Local Variables
  Conditions
  Actions
Player - Make player 1 and player 2 treat each other as Ally
Player - Make player 1 and player 3 treat each other as Enemy
    Player - Make player 2 and player 3 treat each other as Enemy




Oct 5 2010, 2:22 am DevliN Post #3

Woah

Hmm I tried that originally and it didn't work. I'll give it a shot again, though. Maybe something went wrong the first time.

EDIT:
Okay yeah, that worked. Originally I set the alliance status of a player group, but didn't have players in said groups. Go me!

Post has been edited 1 time(s), last time on Oct 5 2010, 2:31 am by DevliN.



:devlin: Currently Working On: :devlin:
Myself

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[02:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[02:29 am]
Symmetry -- But can AI beat my custom maps?
[12:32 pm]
Oh_Man -- yea APM vs eAPM
[08:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[08:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
[08:06 am]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
*Pluto's wraiths
[08:05 am]
NudeRaider -- Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
[2026-9-22. : 2:18 am]
Oh_Man -- Close enuf
[2026-9-21. : 4:14 pm]
Vrael -- perhaps there is a small professional player trapped in a box in the server rack where pluto is running? hmm?
[2026-9-21. : 4:14 pm]
Vrael -- 240*12*2 is 5760, where is the other 240 APM?
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