I'm trying to create an event that triggers when a unit type dies, but how do I pull that of. I can't assign the unit that dies, to a specifik unit, since there will be spawning more. I tried to make a variable of (Unit Type) and assign it to (Drones) but I can't select that in the "[Any] unit die" -- I'm sure this is a simple thing to do if you know how
None.
Drone Dies
Events
Unit - (Triggering unit) dies
Local Variables
Conditions
(Unit type of (Triggering unit)) == Drone
Actions
Or in other words.
Event
Unit - Unit Dies
Condition
Unit - Unit type of unit
Then fill in the parameters as shown above, then make it do your actions.
.riney on Discord.
Riney on Steam (
Steam)
@RineyCat on Twitter
Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.