Staredit Network > Forums > Technology & Computers > Topic: Apos's Chess (ChApos)
Apos's Chess (ChApos)
Sep 2 2010, 5:49 pm
By: Apos  

Sep 2 2010, 5:49 pm Apos Post #1

I order you to forgive yourself!

I am currently writing a chess engine that will work under the UCI protocol; it means that it can work under a UCI chess interface therefore I don't need to write my own. At this point, almost everything is done (Move generation, checkmate and stalemate, ply and so on), all what is left is to make an analysis that will tell the engine if it should play a certain move more than an other one. This is how I think I will do it:

In order to make it stronger, I will have to experiment. My first idea is to give a value for each move. The move with the highest value is then played.
To calculate the move value, I will add all of whites's pieces (Positive numbers) with black's pieces (negative numbers) and if the result is positive, white is winning. The value each piece will have will change during the game.

At the start of the game, pieces in the middle will have a bigger value. Therefore, if a move brings a piece in the middle, and an other brings it to the side, the one in the middle will be chosen. (Of course, there will be more criteria, but that's the basic.)

Cool facts I found about chess using my chess engine:

At move 0, there are 20 possible moves.
After move 1, there are 400 possible moves.
After move 2, there are 8902 possible moves.
After move 3, there are 197281 possible moves.

I will probably post then engine when it starts playing move that are fairly good.




Sep 2 2010, 7:55 pm rockz Post #2

ᴄʜᴇᴇsᴇ ɪᴛ!


Make sure you add animations, and have the queen shake her butt when she walks.

I know the number of moves eventually hits a low point, but you can't just go by the best value, since you also have to think 3-4 moves ahead. I can't help with the theory at all, though I would expect things like deep blue run on pretty sophisticated software.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Sep 2 2010, 8:06 pm NudeRaider Post #3

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Battle Chess! <3




Sep 5 2010, 5:08 am Apos Post #4

I order you to forgive yourself!

I'll have to rethink what I've been working on, it can now play, but it does it way too slow.




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-10-11. : 6:02 am]
Donald -- Samase
[2026-10-09. : 2:53 am]
Mr.BurnLiquid -- Symmetry
Symmetry shouted: I'll check it out this weekend!
Thanks
[2026-10-09. : 2:47 am]
Symmetry -- I'll check it out this weekend!
[2026-10-09. : 2:40 am]
Mr.BurnLiquid -- Symmetry
Symmetry shouted: Another map maker? Damn we really ARE back
I invite you to try out the map I modified. I don't have the creativity to create maps from scratch, but I do have the know-how to modify existing ones; my project is to tweak community campaigns (specifically those with errors—to make them playable.
[2026-10-09. : 2:27 am]
Symmetry -- Another map maker? Damn we really ARE back
[2026-10-09. : 1:51 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Now that I wanted to change my avatar, the error image is showing up, haha.
[2026-10-09. : 1:34 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Mr.BurnLiquid
Mr.BurnLiquid shouted: Ultraviolet Thanks; I'm new to the site and a Spanish speaker. I must have missed the part where it was prohibited—I'll change it now.
I invite you to try out a mission I'm modifying from *StarCraft Reversed*; I'm trying to make it more playable and challenging.
[2026-10-09. : 1:33 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Thanks; I'm new to the site and a Spanish speaker. I must have missed the part where it was prohibited—I'll change it now.
[2026-10-09. : 1:31 am]
Ultraviolet -- Mr.BurnLiquid
Mr.BurnLiquid shouted: Ultraviolet Is it forbidden to have a large avatar?
actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Please log in to shout.


Members Online: Roy