Staredit Network > Forums > SC2 Melee > Topic: (2) Two Princes
(2) Two Princes
Aug 5 2010, 12:25 am
By: Syphon  

Aug 5 2010, 12:25 am Syphon Post #1



Basically, you fight from castles.

http://www.mediafire.com/?guavy9pdkwk3q2i



Features - 6 Cliff levels, waterfalls, ludicrous detailing, easy to hold 3rd expansion.



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Aug 5 2010, 1:46 am Syphon Post #2



Disregard that one, major update.



http://www.mediafire.com/?gacf6lnq2dyp4wa



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Aug 5 2010, 1:15 pm 13Stallion Post #3



- 3 Entrances to the main is just bad. Not to mention one of the ramps is so fucking huge.

-Natural is too hard to defend



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Aug 5 2010, 5:55 pm Syphon Post #4



Quote from 13Stallion
- 3 Entrances to the main is just bad. Not to mention one of the ramps is so fucking huge.

-Natural is too hard to defend

2 of the entrances are blocked by rocks by default, the 'huge ramp' isn't an entrance. In between the front of the castle and the natural there's a 6-tile wide choke that is very easy to block off.

The natural is very easy to defend. If you aren't turtling you'd be perfectly aware of if people are trying to go up behind it because the entrance is so close to yours. At any rate, the third is meant to be expanded into and become part of the main, making the natural comically easy to defend.



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Aug 5 2010, 7:59 pm 13Stallion Post #5



Quote from Syphon
Quote from 13Stallion
- 3 Entrances to the main is just bad. Not to mention one of the ramps is so fucking huge.

-Natural is too hard to defend

2 of the entrances are blocked by rocks by default, the 'huge ramp' isn't an entrance. In between the front of the castle and the natural there's a 6-tile wide choke that is very easy to block off.

The natural is very easy to defend. If you aren't turtling you'd be perfectly aware of if people are trying to go up behind it because the entrance is so close to yours. At any rate, the third is meant to be expanded into and become part of the main, making the natural comically easy to defend.

Ah. nvm didnt see the boundaries, thought there was a skinny back entrance to the main.



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Aug 19 2010, 7:33 pm Fisty Post #6



I think it would feel awkward using that path from your main to your 3rd



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Aug 27 2010, 1:54 am Amadi Post #7



I cannot find anything to complain about. ANYTHING. And I am really trying. This seems like a map I would love to try on any race against any other.

I especially love the brush placements in there.



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[06:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
[05:48 pm]
Zoan -- ppl do it all the time in PDEs
[05:47 pm]
Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
[05:44 pm]
NudeRaider -- I only heard about it, didn't any news article, so what did it do then?
[05:43 pm]
Heinermann -- it also didn't solve that problem but hey as long as the investors are pleased
[05:39 pm]
NudeRaider -- I have no idea tbh. All I know no human was ever able to solve it, but there's at least a few that beat portal ;)
[05:32 pm]
Zoan -- Navier Stokes is not that esoteric I thought
[04:32 pm]
NudeRaider -- Zoan
Zoan shouted: I find it kind of sad that on the same day it was announced AI solved Navier Stokes, it was also announced AI beat Portal, and there's a good deal of people who don't know which is more impressive
you find it sad not everyone is a math nerd?
[03:25 pm]
NudeRaider -- (and yes, I capitalized that correctly :ego:)
[03:24 pm]
NudeRaider -- Symmetry
Symmetry shouted: Hi not I'm dad
Hi dad, I'm nude
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