Staredit Network > Forums > SC2 General Discussion > Topic: Jim Raynor's Birthday
Jim Raynor's Birthday
Aug 3 2010, 2:44 am
By: rayNimagi  

Aug 9 2010, 6:21 pm TiKels Post #21



Serve the hive... I control the way you move.



"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."

-NudeRaider

Aug 9 2010, 6:43 pm NudeRaider Post #22

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

I've checked Fatal's link so it's all good now...

also, may I propose:


Or even simpler: (needs a little fixup, which I didn't do)





Aug 10 2010, 12:14 am Phobos Post #23

Are you sure about that?

I love the way Raynor changes from SC1 to SC2. They look like completely different people. Good thing the voices remain :3.



this is signature

Aug 20 2010, 5:07 am rayNimagi Post #24



Hey, it's Jim's birthday today!



Win by luck, lose by skill.

Aug 20 2010, 5:49 am DavidJCobb Post #25



What is your major malfunction? Is there... something I should know?



None.

Aug 20 2010, 6:05 am payne Post #26

:payne:

Happy Birthday Jimmy! :3



None.

Aug 20 2010, 6:10 am KrayZee Post #27



James Raynor is now -460 years old.



None.

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[02:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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