I was looking through the data editor (for the first time) trying to make an explosion, messing with effects and abilities and what not, thinking it would be straight forward. But, I got lost and have no idea what to do -_-. It would also be okay if after 1 minute a unit is spawned that is controlled by the player who triggered the timer and that unit can cast the explosion, and then die, if that makes it easier.
I have attached the map file that I want to do this on. There is coding for the timer in there, which I assume would be important since the explosion would have to be worked around that code.
I assume this will be quite a bit of work, so (unless someone feels up to walking me thru it all lol) if anyone knows of a tutorial that would fit this situation that would be more than enough. Thanks!
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Post has been edited 1 time(s), last time on Aug 17 2010, 9:02 am by JACofNoIdea.
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