Staredit Network > Forums > SC2 Assistance > Topic: Vision for all players
Vision for all players
Aug 8 2010, 12:54 am
By: Striker  

Aug 8 2010, 12:54 am Striker Post #1



I need to know how to make a player group then have vision be shared for all players any help would be nice.
I tried having all players put into an empty player group but i don't know if that's what i was suppose to do. :ermm:



None.

Aug 8 2010, 1:05 am shmeeps Post #2



If they are all allies, then just look under the trigger category "Players" and find "Player - Make all players in Player Group treat each other as Ally/Enemy/Neutral With Shared Vision" (Or just search for it). This method must specify an allied/enemy/neutral relationship though.

Otherwise, you will have to do something along the lines of

Code
Player Group - For each player PlayerI in (All players) do (Actions)
   -Player Group - For each player PlayerJ in (All players) do (Actions)
       -Player - Turn player PlayerI Shared Vision On towards player PlayerJ


There's probably a more effective way than that, as this will take a second to run (and really should only be done once. The first method seems the most viable.



None.

Aug 8 2010, 11:44 am Devourer Post #3

Hello

Easiest way is this:
there is a action called like "Set alliance for all players in player group" (or something similar, search in the category Player Group, you'll find it).



Please report errors in the Staredit.Network forum.

Aug 8 2010, 7:29 pm shmeeps Post #4



Quote from shmeeps
If they are all allies, then just look under the trigger category "Players" and find "Player - Make all players in Player Group treat each other as Ally/Enemy/Neutral With Shared Vision" (Or just search for it). This method must specify an allied/enemy/neutral relationship though.
But again, you can't ignore the enemy/allied/neutral flag, as it must be set through this trigger. If they are all allies or all enemies or all neutral, this trigger will work fine. However, if you only want mess with shared vision, and not the allied/enemy/neutral flag, then you'd have to use something like the second method i posted.



None.

Aug 9 2010, 6:58 am Vincent Post #5



Quote from Devourer
Easiest way is this:
there is a action called like "Set alliance for all players in player group" (or something similar, search in the category Player Group, you'll find it).

Yeah this works, I've done it myself.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[10:41 am]
ManCubuS -- Seems like something's broken regarding the site then. Sadge...
[07:36 am]
Oh_Man -- have i ever told u guys my SC2 pro-gamer story
[11:30 pm]
Ultraviolet -- That's strange, it looks like you targeted the base image file (sometimes people make the mistake of just using the imgur page link which doesn't work for embedding) but it still didn't work it sounds like.
[03:34 pm]
ManCubuS -- Used : " [img=https://i.imgur.com/gpOjTuD.jpeg] "
[03:28 pm]
ManCubuS -- Even tried with imgur, doesn't attach.
[03:14 pm]
ManCubuS -- I should try a workaround, thanks! Sadly imgur is blocked in my country for some unknown reason.
[2026-7-26. : 3:05 pm]
NudeRaider -- I think SEN has trouble with https or hotlinking is forbidden. It certainly is nothing about the size, it just fails to get any size. You can get it working if you use imgur and include the actual image link for the img tag. Like this: [img=https://i.imgur.com/ddYqXZa.jpeg]
[2026-7-26. : 11:15 am]
ManCubuS -- Hey fellas! Anyone knows why when I try to upload an image it says "failed to get image size"? I even tried making it so small. Imgur isn't working here and I tried postimg no luck.
[2026-7-23. : 6:40 am]
Oh_Man -- true
[2026-7-23. : 3:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
Please log in to shout.


Members Online: DarkenedFantasies