Staredit Network > Forums > SC2 General Discussion > Topic: Ridiculous license agreement for editor
Ridiculous license agreement for editor
Jul 29 2010, 12:55 am
By: -BW-Map_God
Pages: < 1 2 3
 

Aug 1 2010, 12:48 pm Magicide Post #41

Sleeping wolves wake hungry.

Quote from NudeRaider
Ah right, the Pencil belongs to [input generic name for pencil manufacturer] the paper belongs to [input generic name for paper manufacturer] so these companies own the graphite on the paper and thus own the picture I've drawn, I see...

There's a huge difference between drawing a picture and making a map using preset... well, everything, really.

The pencil was made with creating completely new things in mind, once you've used up a pencil, it's not a pencil any more. Whereas if you use the Marine model in the editor, it's still a Marine.




Aug 1 2010, 1:17 pm BiOAtK Post #42



Arguing doesn't even matter. They do own it and a few kids on a mildly unpopular starcraft forum aren't about to change that or cause any rage against it. Look at the failure of the L4D2 boycott, and that was thousands. Anyways, it's not a pencil. It's much more complex.



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Aug 1 2010, 2:02 pm MadZombie Post #43



Quote
Anyways, it's not a pencil. It's much more complex.
This. That pencil would actually be one of those pens that read what you write out loud. Also the paper is actually some sort of tablet that's hooked up to the world (Internet). The amount they give you really count and saying they gave you a pencil and paper is like saying they gave you a keyboard and notepad.


Now then. If you guys were to just blindly eat any shit blizzard gave us and payed for every rehash and DLC we wouldn't have this problem.



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Aug 1 2010, 5:00 pm Syphon Post #44



Quote from NudeRaider
I've heard we can't play/test maps locally. Each map has to be uploaded to bnet. Is that true?
Also the limit of 5 maps. THIS is a real problem. Not some legal bullshit that has no real effect on you.
Also the limit of being locked to a region. Got a friend in Europe/Asia you wanna play with? Just change the gate since your ping is good enough to handle overseas connections. Oh wait...
Besides bnet 2.0 in its current form sucks. I want bnet 1.0 back. With all the problems it had it was still better because it was usable.
Sorry Blizzard, but I'm not paying for being placed under disability. I play the campaign which is pretty awesome then go back to SC1 until Blizzard comes to senses.

No, you could even test locally while the Beta was down.

The limit is 5 as of now. Blizzard has stated if you make popular maps you can get it raised. Also, you can remove maps you've published if you want to publish more.



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Aug 1 2010, 6:32 pm NudeRaider Post #45

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from Magicide
Quote from NudeRaider
Ah right, the Pencil belongs to [input generic name for pencil manufacturer] the paper belongs to [input generic name for paper manufacturer] so these companies own the graphite on the paper and thus own the picture I've drawn, I see...

There's a huge difference between drawing a picture and making a map using preset... well, everything, really.

The pencil was made with creating completely new things in mind, once you've used up a pencil, it's not a pencil any more. Whereas if you use the Marine model in the editor, it's still a Marine.
Wow, that was an arbitrary example for a tool. Take a programming if you wish.
I could buy Borland C++ and make a program out of it. I'm sure they have predefined code for buttons and stuff too. But still it's my own program because there's no EULA.

The thing is, yes I take the marine to shoot stuff with it. And the marine graphics are property of Blizzard. Nobody will deny that. HOWEVER the Marine is actually just a template for a fighting character. I could as well take a HALO warrior or create a model of a S.W.A.T. member. But why should everything else still belong to Blizzard? I made the triggers. I thought of the concept of the map. In case of RPGs I made up dialogs and story. How is that just using a preset?
The only thing I could respect is if they said I'm not allowed to make money of it because of their online map store / premium maps.




Aug 4 2010, 7:12 pm Grand_dracolich Post #46



Quote from Syphon
I suspect that clause is just so they can hire people off the street
That, by the way, is how Tim Willits, lead designer at Id Software, got hired.

Post has been edited 1 time(s), last time on Aug 4 2010, 7:17 pm by Grand_dracolich.



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Aug 4 2010, 8:03 pm Cocoa Post #47



The Pencil and Paper analogy doesn't really work in the case of GE. The usual game that the software industry plays is "Software is licensed, not sold."

When you buy Pencils or Paper, you own the product completely. When you bought Starcraft II, Windows, OS X, or pretty much any other non-FLOSS (free/libre/open source software), you purchased a license to use it, rather than the ownership of the actual software itself. If we had software ownership, piracy wouldn't be a big issue, since we'd be free to distribute, modify, hack, or do whatever we wanted with the software, as is the case with Linux and most free open source software.

Does Blizzard have free reign to do what they want with this EULA, including taking ownership of content? I don't know, but I'll add in the fact that you're making content using assets and TOOLS that you -don't- own.



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Aug 5 2010, 12:16 am Syphon Post #48



Quote from Grand_dracolich
Quote from Syphon
I suspect that clause is just so they can hire people off the street
That, by the way, is how Tim Willits, lead designer at Id Software, got hired.

Also, the person who created DotA rejected Blizzard's offer and went to work for Valve, so I doubt they want that happening again.



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Aug 5 2010, 12:53 pm MorbidMike Post #49



I bet they did this because of DotA, that map is almost more popular than Warcraft III itself. So if you make a map they like you will become an obligate employee of Blizzard Entertainment. Nice...



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Aug 6 2010, 3:55 am Queen-Gambit Post #50



Quote from KilaByte
It's more like someone built a house and you came in and arranged the furniture inside the house. The people who built the house still own it. Who cares anyway, if your seriously looking to make a living on SC map making by selling your maps then I feel sorry for you.

I feel sorry for people who still cares after reading this



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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