Staredit Network > Forums > SC2 Melee > Topic: (3) Effluvia
(3) Effluvia
Jun 29 2010, 1:55 pm
By: Syphon  

Jun 29 2010, 1:55 pm Syphon Post #1





For 1v1 or FFA

http://www.mediafire.com/?ww2yzgrmn4q



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Jun 29 2010, 10:02 pm UnholyUrine Post #2



The only thing in this map that I hate is the mineral formation for the naturals.

Other than that, everything else is not bad.
May be a little too tight between the nat and the middle... could use a little more space in between.



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Jun 30 2010, 1:49 am ImagoDeo Post #3



Mains are itty bitty. Fast game or everyone will get pissed except Zerg.

Nats have problems, mainly that the mineral fields will block troop movements and are too friendly to reapers mowing down workers from behind them without fear of retaliation.

Rush distances are pretty short. 6pooling might be overpowered against toss and terran, but toss specifically as they take slightly longer to get out that first zealot and they can't completely wall off like terran can.

Other than that it's pretty good. I'd prefer 2v2 to FFA since there are so few bases - only 3 per player, and 1 high yield that everyone will fight over.



None.

Jun 30 2010, 5:37 am Syphon Post #4



Quote from ImagoDeo
Mains are itty bitty. Fast game or everyone will get pissed except Zerg.

Nats have problems, mainly that the mineral fields will block troop movements and are too friendly to reapers mowing down workers from behind them without fear of retaliation.

Rush distances are pretty short. 6pooling might be overpowered against toss and terran, but toss specifically as they take slightly longer to get out that first zealot and they can't completely wall off like terran can.

Other than that it's pretty good. I'd prefer 2v2 to FFA since there are so few bases - only 3 per player, and 1 high yield that everyone will fight over.

2v2? There are only 3 start locations.



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Jun 30 2010, 3:59 pm ImagoDeo Post #5



Oops, I meant 1v1. :><:

But hopefully you see my point. If I were going to do an FFA on here, I'd like to see some islands.



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[10:13 pm]
Oh_Man -- No APM in chess. Computer just outthinks the human by seeing more moves ahead and more permutations
[10:12 pm]
Oh_Man -- U reckon? Kasparov waa defeated by computer decades ago
[05:47 pm]
NimoStar -- If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
[05:34 pm]
NimoStar -- Well. The bot didn't come up with any new strategy. It just has superhuman micro. Hard to beat that. I reckon even the simplest dedicated chess engines are unbeatable for humans now.
[02:13 pm]
Oh_Man -- all g
[10:54 am]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider did u watch the entire video? it's not one game. it's currently dominating the ladder at number 1 position. do ur research first!
Oops, caught me there, no I haven't. :( I was imagining how the game went. Sorry for that. Watching it now. brb
[10:52 am]
NudeRaider -- NimoStar
NimoStar shouted: They were not "Unprepared" that was their fifth loss in a row against the bot. The other replays are also available
that doesn't mean he was prepared. When humans come around with new strategies it often takes weeks until the pros figure out how to shut it down. Oh_Man that's certainly a way more convincing argument for micro being "too good to beat".
[09:43 am]
DiearAnother -- wirefram
[08:35 am]
NimoStar -- Well, pros showed that long ago... half of zerg pros just ling muta rush
[08:35 am]
NimoStar -- " its shown is that you can trade 1000's of apm to make up for lack of strategy"
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