Sup, I'm creating a map in which you can move your main character via WASD.
Sadly, in multiplayer, it is causing lag.
Posting the triggers is senseless, but is there any workaround?
BTW: I already read the warning about "this event can cause lag"...
Post has been edited 1 time(s), last time on May 6 2010, 6:35 pm by DeVouReR.
Please report errors in the Staredit.Network forum.
I think the lag is generalized on B.net right now when hosting custom maps...
Except if it lags on solo, then there's a problem
None.
it actually doesn't lag in single player, it's a problem of the battle net.
Now, basically, I got an idea: how to tell a trigger to run only every x seconds? I think "wait" is not doing this, or is it?
Please report errors in the Staredit.Network forum.
There is a specific Event that is named something like "Periodic event", or something like that. It's very easy to use.
None.