Staredit Network > Forums > SC1 Map Showcase > Topic: Impossible Adaptation
Impossible Adaptation
Apr 5 2010, 11:16 pm
By: payne  

Apr 5 2010, 11:16 pm payne Post #1

:payne:


Quote from Levels (not in the order)
Main Concepts/Modes/Themes:

#1 - Nydus Canal (Original idea: Devourer)
Description: At start, you are assigned a random Hero. After, you and your teammates can choose between 4 spawn points by placing their own Nydus Canal.
Objective: Kill all enemies.

#2 - Data Disc
Description: A hard level without anything special. Some units are already hurt as you receive them: there really isn't place to errors.
Objective: Kill all enemies.

#3 - Hunter Killer (Original idea: Kaias)
Description: You burrow, move your Queen and unburrow to pass through obstacles or even micro.
Objective: Kill all enemies.

#4 - Dropship (Original idea: Devourer)
Description: You must use a transporter to move from an isolated area to an other. You choose your own units based off "units-combo".
Objective: Kill all enemies.

#5 - Warbringer
Description: You must protect a Warbringer (with no scarabs) that runs into the enemies' army. If you fail the first time, you have a second chance on an other level.
Objective: Keep the Warbringer alive.

#6 - SCV
Description: You select random units at start. During the level, enemies and spawned at specific buildings and charges you until the buildings are dead
Objective: Kill all enemies.

#7 - Valkyrie
Description: A normal impossible scenario.
Objective: Kill all enemies.

#8 - Secret level
Description: A hard level playable only once all the other levels are done.
Objective: Kill all enemies.

Quote from Features
- Gives units of the leavers to the players still playing (only works for one level. After, you are screwed and must re-host ^^)
- User-friendly level-selection system inspired from Impossible Crepuscular
- Unique ideas

Thank you for sharing any information that could help this project ^^:
Quote
- Difficulty
- Balance
- Concept
- Terrain
- Aesthetic in general
- Did you tend to go read the Mission Objectives ?
- Have you found any bug ?

Download:

Attachments:
Impossible Adaptation_vFix.scx
Hits: 6 Size: 233.17kb

Post has been edited 4 time(s), last time on Apr 8 2010, 3:34 am by payne.



None.

Apr 7 2010, 7:41 am payne Post #2

:payne:

I've fixed a little bug and altered some things to make it clearer that it is not one of the thousands version of beta I released on B.net to test.
You can now download and enjoy! =D

We've beaten the map within 2 hours. Can you do better? ^^

Btw, feedbacks would be appreciated! ^^
(After all, this is my very first completed map)



None.

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[06:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[06:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[06:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[02:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[02:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[08:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
[2026-7-15. : 2:19 am]
Symmetry -- NudeRaider
NudeRaider shouted: Symmetry I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
[2026-7-14. : 11:43 pm]
Ultraviolet -- let's take each other's clothes off :teach:
[2026-7-14. : 11:03 pm]
Vrael -- :teach:
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