Well I was able to modify a portrait frame by frame and was able to put it back into the mpq and convert it to an exe, however when I actually start to play. The unit's portrait is just a glitched up static frame. Does anyone know what caused this, something tells me it's a newb mistake...
None.
I think you're going to have to provide some more information before we can help.
Possible problems include incorrect file paths, file names, file format, (for the portrait) etc.
Okay lets see...
I'm editing the Ghost portrait. I've modified the portraits and converted them back to .smk and then back into animations.
Right now I have them in the MPQ as
portrait\tghost\TGhFid00.smk
portrait\tghost\TGhFid01.smk
portrait\tghost\TGhFid02.smk
portrait\tghost\TGhFid03.smk
portrait\tghost\TGhTlk.smk
When I play them in smacker, they work fine. When I put them into the MPQ and run the exe, I just get glitchy static portraits.
None.
Do they use the proper palette file?
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Hmm where do I get the proper palette file?
None.
The exported smk files will already have it. Just make sure you don't change the palette of the source images.
Post has been edited 1 time(s), last time on Apr 5 2010, 6:10 am by FaRTy1billion.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
Okay I thought I fixed it since I noticed the colors changed, but it still doesn't seem to work. Can you be a little more specific? I'm curious if I'm doing this wrong.
None.
As long as the palettes are the same, it should work ... I've never had a problem.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!