Staredit Network > Forums > SC1 Melee Discussion & Strategy > Topic: How imba would it be...
How imba would it be...
Feb 4 2010, 3:21 am
By: Aristocrat  

Feb 4 2010, 3:21 am Aristocrat Post #1



...to have a neutral comsat in the natural/other expos?
...to have neutral machine shops in the main?
...to have 30 damaged power generators blocking the rushing path that burn down by themselves a few minutes into the game?
...to have neutral creep covering the natural?
...to have "suggested" sunken placements dictated by neutral creep, like on Colosseum?
...to add "gas only" expos to maps?
...to have permanent dark swarm(s) covering the mineral lines of bases?
...to d-web ramps?
...to have neutral spider mines blocking expo placement?
...to cover the 3rd gas with a protoss temple?
...to place a set of neutral covert ops and silo in the middle of the map?
...to force 4-peon gas in all bases?
...to block ramps with a neutral power generator?
...to make the cliffs in mains unbuildable for 2-3 matrices?



None.

Feb 4 2010, 4:06 am Excalibur Post #2

The sword and the faith

...to have a neutral comsat in the natural/other expos?
-Depends on how the map hurts T to balance it. Been done before.

...to have neutral machine shops in the main?
See above. Been done before.

...to have 30 damaged power generators blocking the rushing path that burn down by themselves a few minutes into the game?
Your distances would have to be flawless, and I mean Testbug flawless. Which they aren't.

...to have neutral creep covering the natural?
Depends on other options such as a backdoor expo or close 3rd.

...to have "suggested" sunken placements dictated by neutral creep, like on Colosseum?
Maps have done it already, its obviously do-able.

...to add "gas only" expos to maps?
Eh, not really a good idea. Hurts just about everyone except Z I think. Again, would have to hurt Z in another aspect.

...to have permanent dark swarm(s) covering the mineral lines of bases?
Depends on which bases and the overall design of the map.

...to d-web ramps?
Been done. Balance-able.

...to have neutral spider mines blocking expo placement?
Been done so that only Z can expand early on an island map. DTs have been used to. See Mirage II on BWMN.

...to cover the 3rd gas with a protoss temple?
Been done.

...to place a set of neutral covert ops and silo in the middle of the map?
Impractical. That might work in a game like Red Alert 2 but SC just doesn't play that way.

...to force 4-peon gas in all bases?
That's just annoying.

...to block ramps with a neutral power generator?
Which ramps?

...to make the cliffs in mains unbuildable for 2-3 matrices?
Been done, depends on how you balance the map.




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[04:46 pm]
Ultraviolet -- @:@
@:@ shouted: this community still going strong?
Still going.. strong is debatable though.
[04:13 pm]
WeirdoX4857 -- I can't believe this is really been around since 2003 but it does look classic and old asf still better than talking to kids on discord ranting about skibidi toilet and sexuality or whatever mental illness is going on in their heads
[04:11 pm]
WeirdoX4857 -- Nigga how you ask is it still going strong when you get a text every 3 miles per hour or something
[04:10 pm]
WeirdoX4857 -- Where is everybody
[01:21 pm]
@:@ -- this community still going strong?
[2026-9-27. : 4:30 pm]
Oh_Man -- yeah, probs
[2026-9-27. : 3:11 pm]
NudeRaider -- I bet it just needs another training session against pros instead of only against itself and nobody will be able to stop it anymore.
[2026-9-27. : 3:09 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
so it can be beaten by a prepared pro, even in macro games, if only barely. the muta micro in particular seems really hard to handle for protoss ground though. In the open goons can't catch them, in the base they trip over buildings, it just instantly flies out of storms and they fly circles around archons. Mass cannons do work, but can't cover the whole map with it. Probably need mass corsair to counter and hope you can outmaneuver all the scourge.
[2026-9-27. : 2:14 am]
Oh_Man -- pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
[2026-9-27. : 1:14 am]
Symmetry -- https://staredit.net/topic/18932/ check it
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