CSS again.
Jan 28 2010, 8:21 pm
By: sharf  

Jan 28 2010, 8:21 pm sharf Post #1



Alright, so I'm making a new site, and doing it all from CSS this time. My question, is how (if it's possible...I know CSS has some issues) to make an extended navbar. What I mean is, I have one div that goes down the center of my page, with the body background on it. At the top of this div, is another div, a header. It has the navbar/header graphic. Now this works fine, the issue is, that the graphic is supposed to expand horizontally to fill the screen. With tables I would just set one table on the left to be however wide, and let it expand from the page edge till it contacted the div. Then do the same for the right. I am finding it quite impossible to put divs side by side. I've tried floating and have had no luck, but then again I'm sure I could be missing something.

Any help is appreciated, thanks.



None.

Jan 29 2010, 1:38 am Falkoner Post #2



Yeah, Divs are a bit obnoxious like that, this page gives an explaination as to how it works, if that doesn't work for you, you can always google your question and find more.



None.

Jan 29 2010, 2:51 am sharf Post #3



Have googled...and come along things like that link...problem is...and it could just be that I'm overworked and tired now...but I can't seem to grasp it, can someone explain what is going on in that code?

Thanks, sharf



None.

Feb 1 2010, 2:41 am Syphon Post #4



position: absolute;

Learn it. Love it.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
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[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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