Staredit Network > Forums > SC1 Map Showcase > Topic: Five Triggers
Five Triggers
Dec 14 2008, 7:24 am
By: Kaias  

Jan 13 2010, 11:09 pm Tank_7 Post #21



I loved this, found it through the Puzzle Compilation! Way to go payne!

OMG I LOVES YOU KAIAS this map is awesome.



None.

Jan 24 2010, 2:19 am TiKels Post #22



I managed to not actually use all the flags in this game. Definately multiple ways of solving it.



"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."

-NudeRaider

Jan 24 2010, 11:34 pm payne Post #23

:payne:

Lol, it took me 16 minutes to beat it D:



None.

Jan 24 2010, 11:46 pm Kaias Post #24



Quote from Tank_7
I loved this, found it through the Puzzle Compilation! Way to go payne!

OMG I LOVES YOU KAIAS this map is awesome.
Danke.

I've considered extending this map to add mechanics like inverted locations, location sliding, hallucination properties and leftmost tie mechanics. Not sure if I'll bother pursuing it, however.



None.

Jan 24 2010, 11:48 pm payne Post #25

:payne:

Quote from Kaias
Quote from Tank_7
I loved this, found it through the Puzzle Compilation! Way to go payne!

OMG I LOVES YOU KAIAS this map is awesome.
Danke.

I've considered extending this map to add mechanics like inverted locations, location sliding, hallucination properties and leftmost tie mechanics. Not sure if I'll bother pursuing it, however.
That'd be simply awesome! D:



None.

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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