Staredit Network > Forums > SC1 Terrain > Topic: Terrain Challenge of the Year
Terrain Challenge of the Year
Nov 17 2009, 5:56 am
By: payne  

Jan 4 2010, 4:41 am payne Post #21

:payne:

Hey Rantent! I haven't seen you in a while (afair).
Anyways, these images are cool, but does not all fit the restrictions.
Also, if you could fix the size. They are somewhat... -way- too large for the page itself. XD



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Jan 4 2010, 5:00 am samsizzle Post #22



Holy crap rantent. This is what im talking about with terrain. We should have more stuff like this in the terrain forum... great freakin job.



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Jan 4 2010, 7:00 am Rantent Post #23



Yeah the terrain doesn't really fit the blends competing, (maybe the raised jungle blend? but that one is not impressive) but I saw someone post an old terrain of mine and got all excited to see what old images I had laying around.

Thanks ImagoDeo, for posting that btw, I had lost that image for a while.



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Jan 4 2010, 3:39 pm samsizzle Post #24



wow, i love the way the ground slopes up towards the cave in the last pic at the bottom. Although you do have some really... confusing terrain height issues.



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Jan 12 2010, 1:22 am payne Post #25

:payne:

I just had to notice these two topics:
http://www.staredit.net/topic/9582/
http://www.staredit.net/topic/9555/



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Jan 12 2010, 4:17 am xYoshix Post #26



Something else:
http://www.staredit.net/topic/9375/



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Jan 12 2010, 4:25 am stickynote Post #27



The staircase one really intrigues me. I've been working on one.



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Jan 12 2010, 6:40 am payne Post #28

:payne:

A link to Forest Maze would be as good :P

Btw, what do you guys think of my "fixed vision" for the raised jungle?

Collapse Box




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Jan 12 2010, 8:31 pm samsizzle Post #29



Its good payne but the problem with that sort of thing is that if you walk up to the side of the raised jungle you can see everything.



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Jan 12 2010, 9:31 pm payne Post #30

:payne:

Quote from samsizzle
Its good payne but the problem with that sort of thing is that if you walk up to the side of the raised jungle you can see everything.
Quiet, you! XD



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Jan 23 2010, 7:58 am Rantent Post #31



It shouldn't...
Just make the center parts of the side blends of the raised jungle high raised jungle, while leaving the walkable parts low raised jungle.



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Jan 23 2010, 7:59 pm samsizzle Post #32



Quote from Rantent
It shouldn't...
Just make the center parts of the side blends of the raised jungle high raised jungle, while leaving the walkable parts low raised jungle.
So much work.



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Jan 24 2010, 12:04 am stickynote Post #33



Rantent's sig is the mostcreative ive ever seen.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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