Staredit Network > Forums > SC1 Terrain > Topic: Convert to Terrain
Convert to Terrain
Dec 3 2009, 8:52 pm
By: Super Duper  

Dec 3 2009, 8:52 pm Super Duper Post #1



Few Questions:
1) Whats the difference between non Converted Doodads and Converted Doodads?
2) Can I bypass the doodad limit by using "Convert to Terrain"?
3) How do I delete Converted Doodads?



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Dec 3 2009, 8:58 pm rockz Post #2

ᴄʜᴇᴇsᴇ ɪᴛ!

1) Doodads are terrain and a sprite. Some doodads do not have a sprite. Converted doodads are simply the terrain version of the doodad.
2) Yes and no. There is a sprite limit of 499. Therefore you can't have more than 499 doodads with sprites (any more and the sprite just won't show up).
3) paint over it with terrain.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Dec 4 2009, 6:53 pm samsizzle Post #3



I would only use the convert tool for doodads with sprites or doodads that you want to modify, other than that use normal doodads because changing a lot of them to terrain has given me the "nooks and crannies error." And like rockz said, there isn't really a doodad limit just a sprite limit, so it doesn't really matter if they have no sprite.



None.

Dec 12 2009, 8:24 am DavidJCobb Post #4



On a side note, some Doodads can be quite interesting with their sprites removed. Converting a Doodad with a sprite into Terrain will allow you to edit or delete the Sprite. Attached is an image with some examples in Installation: normal Doodads on the left, spriteless on the right. In particular, the one near the top-right corner of the pic could be useful as a door or something.

Attachments:
SC - Spriteless Doodads.png
Hits: 10 Size: 114.7kb



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