Staredit Network > Forums > Modding Assistance > Topic: lo? files
lo? files
Sep 23 2009, 2:11 pm
By: Ahli  

Sep 23 2009, 2:11 pm Ahli Post #1

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Hi modders,
since I take over the modding of Sons of War project after some struggle between IskatuMesk and praetormike which isn't worth to be mentioned any further, I could need some help to get deeper into modding.

The point is that there is an "arbiter.lol" file with an effect and usage I don't know.

So, I would like to get information about that sort of files and its usage and what you can do with it in it.

EDITING: PyLO.exe

USED BY: Iscript.bin ? (not sure, I didn't open the iscript.bin yet)

GENERAL USAGE: (some sort of frame offsets? I don't know it :crazy: )

USABLE COMMANDS + category + description:
(like "Frame:" and then the coordinates)

example:
the content of the "arbiter.lol" file looks like this in the editor:
Code
Frame:
   (0, 0)

does this have any effect at all? In the original SCBW 1.16.1 there was no arbiter.lo? file.

Thank you in advance...




Sep 23 2009, 7:33 pm Biophysicist Post #2



Lo? files are used by certain iscript.bin opcodes. Someone probably edited the arbiter's iscript and used one of those opcodes. If you want more information, post the arbiter's iscript and the images.dat file.

EDIT: Btw, if you would like me to join your SoW team, I'm more than interested. I know plugins, which lets me do all sorts of cool stuff. (Basically, plugins can do anything.)

Post has been edited 1 time(s), last time on Sep 23 2009, 7:38 pm by TassadarZeratul.



None.

Sep 23 2009, 8:36 pm Symmetry Post #3

Dungeon Master

lo? files determine where an overlay is placed. For example, the battlecruiser has a lo? file telling it where its engines and its firing animation are placed. Units with turrets (goliath/tank/missile turret/science vessel/whatever else I'm forgetting) use lo? files to determine the coordinates of the turret.

I'd be more than happy to clarify further if needed.

EDIT:

Here's an article that might help you determine what the lo? file is used for. http://www.modcrafters.com/wiki/index.php?title=LO%3F_Files



:voy: :jaff: :voy: :jaff:

Sep 23 2009, 9:11 pm Ahli Post #4

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

thanks and that wiki may needs to be stickied...
seems to be quiete useful. :)




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
Please log in to shout.


Members Online: O)FaRTy1billion[MM], IskatuMesk