Staredit Network > Forums > SC1 Terrain > Topic: [ ] payne Tutorial 1 - Brushes tool
[ ] payne Tutorial 1 - Brushes tool
Sep 15 2009, 7:45 pm
By: payne  

Sep 15 2009, 7:45 pm payne Post #1

:payne:

Simply copy-pasted from the actual Terrain wiki, but I didn't want that part to be lost (firstly because I wrote it, secondly, because I believe it is well written and explicit).
Still subject to change.

Quote
Brush Palette:
Those are found in the following map editors only: StarForge and SCMDraft 2. They give you the possibility of saving your own blends to either share them with others and/or to have a fast-access to them.
To open the main brush menu, you must (example based off SCMDraft 2 editor):
1) Open your editor
2) Go in the menu "Windows" and select "Brush Palette"

And there you go, you are ready to use the Brush tool.
How to use it:
  • If you want to import a brush that is ready (either done by yourself or by others):
    1) Press "Open File"
    2) Find the brush you want and open it (you can open more than one)
  • If you want to create a new brush:
    1) Do your blend
    2) Select it
    3) Give it a name (at the left of the button "Add Brush")
    4) Click on Add Brush
    5) Once you're done creating your brush with all the blends you wanted, you must save your work: Press "Save File" and choose a name for your brush (keep in mind you can always add blends to a brush, brushes can be modified once saved)

As references for extended/custom terrain, you must have these two things in your computer:




None.

Sep 15 2009, 10:11 pm Falkoner Post #2



Crescent Dyne, IMO, is not big enough to be considered necessary, honestly, I rarely look at the map, I use the Database maps at least twenty times as often as I look at CD.



None.

Sep 15 2009, 10:48 pm payne Post #3

:payne:

I open up CD much more than the DT. I can copy-paste some shit from there directly and it's much faster than having to set-up the whole scene ;)



None.

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