Staredit Network > Forums > SC1 Terrain > Topic: Temple + Ruin blend?
Temple + Ruin blend?
Oct 8 2007, 7:23 pm
By: payne  

Oct 26 2007, 2:03 am Fwop_ Post #21



I still prefer Wilhelm's. There is only like two blocky parts and looks good.



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Oct 26 2007, 2:51 am Fallen Post #22



Your terrains are good but i personally do notl ike it, 7/10



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Jan 18 2008, 5:04 am stickynote Post #23



how's this? I know the topic is dead, but here's my attempt anyway.



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Jan 18 2008, 1:22 pm Xx.Doom.xX Post #24



Quote from stickynote
how's this? I know the topic is dead, but here's my attempt anyway.
Win.



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Jan 18 2008, 6:11 pm Zergblender Post #25



Nice, I'll use this combined with some other things to create a city.



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Jan 18 2008, 10:15 pm Falkoner Post #26



Only problem with that last one it that it almost looks like you're on the same level as the walls.

And that first one is in my terrain compilation :P Still, I think that last one has the least blocks, so I'd use it :/



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Jan 18 2008, 10:16 pm payne Post #27

:payne:

OMG!
Those are very good!
Thanks alot!
I'll see what I can get from those.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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