Staredit Network > Forums > SC1 Map Production > Topic: Dodge the Rapist - Insane
Dodge the Rapist - Insane
Aug 23 2009, 3:19 pm
By: Firefly  

Aug 23 2009, 3:19 pm Firefly Post #1




Dodge the Rapist - Insane Updating
Dodge the rapist all the way to the top of the map. The black roads are the safe areas. If you are raped, wait for a team mate to rescue you. If you all die, it’s game over. Beat all the levels to finish the game.


SPECIFICATIONS
  • Players
    1-7 players
  • Map Tileset
    Space Platform
  • Map Size
    128x128


ADDING NEW MATERIAL
  • Hyper Triggers
  • 1 New Mode
  • 1 New Dodging Unit
  • Voting - Game Modes / Units / Ban
  • Fix Bugs
  • And MORE


SCREENSHOTS/DEMO

Map Layout


PROGRESS
  • IDEAS (70%)
  • TERRAIN (90%)
  • UNIT PLACEMENT (90%)
  • TRIGGERS (70%)

UPDATES
  • 12/18/2007
    This is when the last update was made, and the game went out to the public.

If you have any suggestions or recommendations, I would love to hear them.


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[02:49 pm]
Oh_Man -- it doesnt need maphack. the person who stole it and is using it on the ladder is using it with maphack. all its training was done with normal fog of war
[01:28 pm]
NimoStar -- Unless specifically logged and retrained. But that wasn't in the original version. It just played itself
[01:28 pm]
NimoStar -- it has a static training, which is converted into weights. it doesn't actually learn from new games.
[01:16 pm]
NudeRaider -- but it would explain why that bot needs cheats to win
[01:05 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
oh but alphastar training was *very* cpu intensive.
[12:16 pm]
Oh_Man -- inference vs backpropogation
[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
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