Staredit Network > Forums > SC1 Map Showcase > Topic: City Racers
City Racers
Oct 17 2007, 3:41 am
By: Ei47  

Oct 17 2007, 3:41 am Ei47 Post #1



In City Racers you control a Vulture and race through a course and avoid obstacles such as cars and pedestrians. While running over pedestrians might be fun, it damages your car. 20 Pedestrians hit and your call wil explode, and you will have to wait for a reset.

There are Some spots where you may get trapped buy multiple cars. and you should take extra car not to get hit in these areas. There are gaps between the cars, so you will be able to get out eventually. But if you are truly stuck, there is a reset scv that will move you the start line

There are some things you can hit for bonus points. (Sorry if anyone is offended :P) Bonus points only matter if you finish your final lap at the same time as someone else. Than whoever has more extra points will place higher.

The player who ranks first can end the game anytime he wants by moving to the far left of the ranking area. Always follow the arrows! This is a beta version, so there might be bugs.

Attachments:
City Racers.scm
Hits: 17 Size: 192.21kb
City race1.pcx
Hits: 16 Size: 268.45kb
City race2.pcx
Hits: 3 Size: 273.14kb
City race3.pcx
Hits: 2 Size: 261.95kb
City Race4.pcx
Hits: 2 Size: 268.15kb



None.

Oct 17 2007, 3:46 am Fullmetal3K Post #2



This is a nice map, ei47, lol. GOOD JOB ON THE BUILDINGS DUDE, SERIOUSLY, GOOD JOB ON THEM!

lol i like running through civs




None.

Oct 26 2007, 3:14 am dwarthing Post #3



Bug: Died once, got respawned, no prob, died a 2nd time, and it kept spamming RESET GO GO GO!!!, but wouldn't spawn me a vult.

Note: My scv was at where it was when game started.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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