Staredit Network > Forums > SC1 Contests > Topic: Campaign Creations StarCraft Scenario Contest
Campaign Creations StarCraft Scenario Contest
Jul 6 2009, 6:51 am
By: Lavarinth  

Jul 6 2009, 6:51 am Lavarinth Post #1





Campaign Creations is proud to present their next contest: The StarCraft Scenario Contest. Your prize this time? Well, only one winner will be accountable for this contest, and that winner will get to receive the StarCraft Cinematic Poster. And, naturally, to up the interest:

The Winner Will Receive a StarCraft II Beta Key for Him or Herself and a Friend!


Once again, thanks to the support of Blizzard Entertainment, they've helped sponsor this contest officially by offering a pair of beta keys for the winner. You think you have what it takes to create the most epic single player scenario map? Then here's what you have to do:

Contest will be a scenario map creation contest, with a predetermined character: Judicator Zilous, where the contestants must portray an event in one map alone with this character as the protagonist to a basic self-determined story. Judgment will be based primary on the complexity and amount of story-driven content contained within the map. In addition, the mapping ability and overall professionalism of the project will also be considered. Additional extras such as music, vocal work, or artwork adjustment will not directly ultimately affect judgment but may aid in the scoring. The contest will be based off a scoring system, where one can acquire up to ten points based on each criteria: Text (Spelling, Grammar, Formatting, Dialogue, etc), Triggers (Complexity, Functional, Usage), Mapping (Categories: Layout and Beauty), and Professionalism (Attention to detail, lore, and presentation).

A few important notes to take into account is that Judicator Zilous operates an Arbiter. Arbiters have been known to have the ability to manipulate space and time to transport personal and supplies, alongside freeze personal in the same manner. This, however, does not limit them from giving themselves the ability to time travel or perhaps even enter other dimensions. Your imagination is your limits in this contest, the only requirement is Judicator Zilous be the main character, however his survival or lack of is in your hands.

You have four weeks from this day to complete a total package campaign revolving around the StarCraft storyline. Let's make your vast knowledge in both triggering and mapping finally come of good use, and show that YOU deserve those keys! Head on over to our forums and visit the contest subforum to get started!

Source: Campaign Creations StarCraft Scenario Contest



None.

Jul 16 2009, 12:11 am Symmetry Post #2

Dungeon Master

I don't know why this has gotten no attention here. In a site supposedly dedicated to mapping, nobody wants the chance to win beta keys by creating a custom scenario?



:voy: :jaff: :voy: :jaff:

Jul 16 2009, 12:14 am Falkoner Post #3



That is rather odd that no one posted on it :/



None.

Jul 16 2009, 1:21 am l)ark_ssj9kevin Post #4

Just here for the activity... well not really

Personally this is pretty flexible contest and a good chance to win a pair.



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


Jul 16 2009, 1:27 am Kaias Post #5



I'd love to try my hand at one of these, but I can't divert the time to.



None.

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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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