Staredit Network > Forums > SC1 Terrain > Topic: made this rampish thing
made this rampish thing
Oct 14 2007, 3:23 pm
By: Fallen  

Oct 14 2007, 3:23 pm Fallen Post #1



I made this game for a K&K and i am wondering what does it need for help... it is the middle point in which you put men there to get new better ones.




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Oct 14 2007, 3:28 pm Jello-Jigglers Post #2



Can you disable the grid?



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Oct 14 2007, 3:36 pm Cob Post #3



If he disables the grid, it will be blocky. :lol:



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Oct 14 2007, 3:53 pm Fallen Post #4




i need some help with the blend to the ramp to the low tiles... can any1 help on explaing how?



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Oct 14 2007, 6:46 pm JaBoK Post #5



The big light colored box in the middle is bad, you should change it's corners to be darker. Basically, try to make it isometrical, I can fool around with it if you post the map it's in if you want.



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Oct 14 2007, 9:33 pm blacklight28 Post #6



Quote from Cob
If he disables the grid, it will be blocky. :lol:

Very, very, very true.



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Oct 15 2007, 9:39 pm Nimitz Post #7



Sorry, desesperate case.



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Oct 16 2007, 5:25 am TitanWing Post #8



Quote from Fallen

i need some help with the blend to the ramp to the low tiles... can any1 help on explaing how?
Send me the .scm/.scx file and I'll SHOW you. :D



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Oct 26 2007, 2:43 am Fallen Post #9



since you seem so sure of yourself go for iti made a little adjustment to the map, i isolated the terrain to a new one and i have a newish version of it... and it sucks lol

Attachments:
1.scx
Hits: 4 Size: 52.28kb



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Oct 26 2007, 7:03 pm JaBoK Post #10




Here's a quick 15-minute attempt, it aint the best, it's a bit blocky, but it shows ya where you can take it.



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Oct 26 2007, 11:50 pm TitanWing Post #11



Here's my 5 minute attempt.

Attachments:
1.scx
Hits: 3 Size: 53.06kb



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Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
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