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and that this map has ~5 times as many different building functions.
However, we should give our map a more complicated storyline to make it better in comparison. I have some vague ideas. Anyone else have any ideas?
None.
I would like to say that I always loved ship-oriented maps such as BC Command and it's sister maps (Carrier Command, Fleet Command..) as well as some others. I experimented in the past with maps where buildings or add-ons represented ship systems, but you bought them in a store with beacons. I did steal the "build it yourself with an actual worker unit" idea. My map doesn't use cut-outs of ships, just an arbitrary square area modified by your ship's size. Ive always been into ships though, I used to RP a long long time ago where maps had cut-outs of ships, and I've made some unfinished maps like that as well as my own complete RP's with ship cutouts. In those RP's I'd place a Power Generator or Cerebrate as an Engine, a Spore or Nuke Silo as a weapon... so the concept of buildings as ship equipment is not new. Just building it with a worker unit is
Sorry though, I am guilty of a slight idea steal. There was someone who brought the idea to me and inspired me to make StarQuest.
I just hope you're the only one who used the idea - for BASW's sake. Thanks for posting. We're still definitely working on it btw.

I just played your map with a friend today and I'm glad I did. It's really nice
And really BASW will play a lot differently than your's so there's nothing really to worry about.

Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
Ultraviolet -- Symmetry
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
NudeRaider -- Symmetry
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
NudeRaider -- Symmetry
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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