Staredit Network > Forums > SC1 Terrain > Topic: Official Terrain Competition 17
Official Terrain Competition 17
Jun 21 2009, 7:15 pm
By: RoryFenrir  

Jun 21 2009, 7:15 pm RoryFenrir Post #1



Canyons
This is an easy natural theme, practice high cliffs, rock out croppings and extremities, and maybe even a river at the bottom.  For all you natural lovers, implement some of those cool jungle blends.  This could range from cliffs to a ski resort!

I apologize for the lameness of the topic, but seeing how close to complete failure these contests are, I had to pick something completely non contraversial and boring....

All submissions are due by July 1, its summer, this is plenty of time

Past Topics (and Winners)
01: Secret laboratory (Jello-Jigglers and Kaias)
02: Subway (JaBok, The Great Yam and Jello-Jigglers)
03: Launch platform (rantent)
04: Inside of mansion (MNeox)
05: Rocky mountains (stickynote)
06: Islands (RoryFenrir)
07: Factory/Industrial (MNeox)
08: Coastal cliff (sardsim)
09: Christmas (RoryFenrir)
10: Castle/Fortress (stickynote)
11: Lost civilization (RoryFenrir)
12: Indoors (qPirateKing)
13: Lake (No Winner)
14: Hideout Area (xYoshix)
15: Forest/Jungle (Mp)rook)
16: Prison (RoryFenrir)

This is the list of past topics and winners. Thanks to qpirateking for creating it.

Try to submit something this round, these contests are on the verge of inhilation.

Post has been edited 1 time(s), last time on Jun 21 2009, 11:06 pm by RoryFenrir.



None.

Jun 21 2009, 8:18 pm Excalibur Post #2

The sword and the faith

Good to see this being done right. Good luck Rory.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Jun 21 2009, 8:36 pm r00k Post #3



hehe, back to the roots.



None.

Jun 21 2009, 9:27 pm payne Post #4

:payne:

Just wanted to say "IIXX" meant 18 and we are to 17 now.
Moreover, 18 is XVIII.
17 = XVII
;P
<3



None.

Jun 21 2009, 11:01 pm RoryFenrir Post #5



oh ya my bad i thought this was 18 for some reason lol...



None.

Jun 22 2009, 3:05 am Hug A Zergling Post #6



Probably my LEAST favorite thing to make. but what am I saying, I don't make terrain anymore :P

You're trying though, which is nice.



None.

Jun 22 2009, 5:06 am RoryFenrir Post #7



Quote from Hug A Zergling
Probably my LEAST favorite thing to make. but what am I saying, I don't make terrain anymore :P

You're trying though, which is nice.

I agree with you, this is also my very least favorite thing to make, but i dont think people would be too happy with a city topic :P



None.

Jun 22 2009, 9:23 pm stickynote Post #8



This is a simple topic. I hope contestants will be more creative and send in something more interesting than stacked cliffs. I will be participating in this one.



None.

Jun 22 2009, 10:27 pm Excalibur Post #9

The sword and the faith

I figured after all the official stuff I had to do in here I should lend a hand and participate. Nothing fancy but it's something I suppose.





SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Jun 24 2009, 1:49 am stickynote Post #10



Simple, but it looks nice. I've never seen those rock doodads used before though, the ones that kinda look like a fan of rocks.



None.

Jun 24 2009, 1:52 am Excalibur Post #11

The sword and the faith

I've been working on extending those rock formations into walls and such. I'll be releasing a map containing their blends and examples of their uses when I'm done.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Jun 24 2009, 2:08 am xYoshix Post #12



Quote from stickynote
Simple, but it looks nice. I've never seen those rock doodads used before though, the ones that kinda look like a fan of rocks.
They aren't actually rock doodads, though. Those are the rocks from the blocked cave doodad.

As sticky said, it's pretty simple, but it looks nice, although it is a bit blocky.



None.

Jun 24 2009, 3:08 am Jello-Jigglers Post #13



I'm not seeing "a little blocky".

The mirrors are a bit overused for my taste, but I'm more opposed to those than most terrainers. I like the simplicity of it as stated already.



None.

Jun 24 2009, 5:02 am UnholyUrine Post #14



What's the vision like for those rocks?

If anything, they are perfect for "cover" .. Like lil rocks or areas where you can hide behind and cover from fire..
I see good uses for that terrain :O

.. It's pretty too :P



None.

Jun 24 2009, 2:31 pm xYoshix Post #15



Hm. I'd better submit now before I forget... here.


This is supposed to be a small island with a temple in it.

Comment please :O

Edit: LOL I didn't even see the topic- Canyons..I thought it was just something natural. I'll fix it o_O

EDIT: Okay, here is the Canyon version of it. It uses my custom cliffs.



Post has been edited 2 time(s), last time on Jun 24 2009, 5:54 pm by xYoshix.



None.

Jun 24 2009, 8:13 pm samsizzle Post #16



some of the cliffs look a bit repetitive on the second one but the temple looks great. I definitely like the smaller one though.



None.

Jun 25 2009, 7:15 pm BlueWolf Post #17



@ xYoshix
imo, that is more of a shore than a canyon.




None.

Jun 26 2009, 6:02 pm Jello-Jigglers Post #18



Quote from name:BluEditor
@ xYoshix
imo, that is more of a shore than a canyon.
Good call - I agree.



None.

Jun 26 2009, 6:10 pm xYoshix Post #19



Quote from samsizzle
some of the cliffs look a bit repetitive on the second one but the temple looks great. I definitely like the smaller one though.

Yeah, I've over done it with my custom cliffs... The Temple is the main thing and those cliffs are just the background xD

Quote from name:BluEditor
@ xYoshix imo, that is more of a shore than a canyon.

Now that I look at it again, it does kind of look like a shore. I planned it on being a river of some sort. Maybe I could make it more river-like by having it have another side.

Does it look nice otherwise?

I'll fix it later..



None.

Jun 26 2009, 10:35 pm stickynote Post #20



Nice to see this competition coming back to life.





None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
Please log in to shout.


Members Online: LML