Staredit Network > Forums > Technology & Computers > Topic: OpenGL anyone?
OpenGL anyone?
Jun 10 2009, 2:41 am
By: Jello-Jigglers  

Jun 10 2009, 2:41 am Jello-Jigglers Post #1



Ok so I've these lines of code:
Code

Later in the code, i'm displaying a cube with textures. As of now, it is a front view of the cube, but I want it to be an isometric view. So I tried changing the green line to:
Revised Code

I changed that thinking that since the parameters go like (angle,xrot,yrot,zrot) that would rotate both the x and the y axis 45degrees.

Is there problems with my code or what is going on? If you want pictures of what i've going on I'll upload them.



None.

Jun 12 2009, 4:10 pm Jello-Jigglers Post #2



Nobody on sen does openGL.... :( I guess a mod can close this, and if anyone actually knows the answer, you can just pm me.



None.

Jun 13 2009, 9:25 pm Doodle77 Post #3



Quote from Jello-Jigglers
I changed that thinking that since the parameters go like (angle,xrot,yrot,zrot) that would rotate both the x and the y axis 45degrees.
The parameters are not (angle,xrot,yrot,zrot), they are (angle, x, y, z) where x, y and z define a vector to rotate around.



None.

Jun 15 2009, 6:01 am Jello-Jigglers Post #4



Quote from Doodle77
Quote from Jello-Jigglers
I changed that thinking that since the parameters go like (angle,xrot,yrot,zrot) that would rotate both the x and the y axis 45degrees.
The parameters are not (angle,xrot,yrot,zrot), they are (angle, x, y, z) where x, y and z define a vector to rotate around.
Oh sorry I think those were the variables I set them as? So any guesses why it isn't functioning?



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