Staredit Network > Forums > Modding Assistance > Topic: lol Spanish stat_txt.tbl
lol Spanish stat_txt.tbl
May 22 2009, 10:46 pm
By: Lord_Jeremy  

May 22 2009, 10:46 pm Lord_Jeremy Post #1



Hi y'all. Yeah been away for a while. Finally got around to reinstalling starcraft and went hunting around for mod tools :rolleyes: Anyway, I pulled the stat_txt.tbl out of patch_rt.mpq from 1.16.1 with WinMPQ. Unfortunately for some reason all the entries are in spanish. This doesn't seem to make any sense considering disks are english, as is all of the in-game text. Anyone have any idea wtf is going on with that? I thought there was a completely different stat_txt.tbl for each language, but if that were the case then you'd think my in-game text would also be spanish. Oh and if someone could post a patch_rt.mpq or just the stat_txt.tbl from an english version that'd be awesome...

Post has been edited 1 time(s), last time on May 23 2009, 3:25 pm by Lord_Jeremy.



None.

May 22 2009, 11:08 pm Polaris Post #2



There's a perfect stat_txt.tbl in Datedit's files you can use.



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May 23 2009, 12:39 am bajadulce Post #3



Sounds as tho you've pulled the Spanish stat_txt.tbl from your patch_rt.mpq which I believe is locale ID 1304 if I recall or maybe that's German? You need to pull the one with locale ID 0

Patch_rt.mpq includes several versions of all things string related such as .bin and .tbl files. This is a generic file for all languages as opposed to stardat, broodat and the cds. If you don't have several stat_txt.tbls in your patch_rt.mpq, then something is pretty screwy. You can click the Locale ID tab in WinMPQ to sort by locale ID. This will place all the English or locale ID 0 files a top the list.

To add a file as a different ID other than the default English one, you can do that via the Options tab. This is a bit obscure, but there is a chance that maybe you'd like to include multilanguage files in your mod. Unlikely, but if you do that's how you would add them.



None.

May 23 2009, 3:24 pm Lord_Jeremy Post #4



Yeah... thanks. I'll figure it out. Anyway, another question. Can anyone recommend a place to get all of the Starcraft listfiles? So far I've only found one for BrooDat.mpq and an incomplete one for StarDat.mpq. I used to have a Mac tool that had all the listfiles built in, but I can find it anymore...



None.

May 23 2009, 4:20 pm bajadulce Post #5



Look no further than Zezula
http://www.zezula.net/en/mpq/namebreak.html#ListFileTable

Now go make dear Ojan proud and find those last unknowns. :)



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May 23 2009, 5:03 pm O)FaRTy1billion[MM] Post #6

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Quote from Lord_Jeremy
Yeah... thanks. I'll figure it out. Anyway, another question. Can anyone recommend a place to get all of the Starcraft listfiles? So far I've only found one for BrooDat.mpq and an incomplete one for StarDat.mpq. I used to have a Mac tool that had all the listfiles built in, but I can find it anymore...
StarDat has a few (like 4) unknowns. That is normal, they are unused.



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May 23 2009, 7:15 pm Lord_Jeremy Post #7



Ah yes, I remembered there was a site that coordinated the indexing of those archives but I couldn't remember what it was called... And the StarDat.mpq one I already had contains like 20 unknowns >.<



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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[08:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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