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Biophysics
Dec 9 2008, 11:30 am
By: Biophysicist
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Apr 30 2009, 1:59 am A_of-s_t Post #141

aka idmontie

Personal unit upgrades would get very annoying imo.



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Apr 30 2009, 6:44 pm Biophysicist Post #142



Why? :O (You can visually which upgrade levels the units have, if that would make a difference for you.)

Also, I'm still wondering about adding a few more units. I can do it very easily now, but I can only have eight unit types (not counting overcruisers and stuff) because of the cloaking spell. Personally I don't think it would work but I'd still like your guys input.



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Apr 30 2009, 7:27 pm HailFire Post #143



JUST FINISH THE FUCKING MOD ALREADY I WANT TO PLAY IT GOD JESUS



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May 1 2009, 8:40 pm ForTheSwarm Post #144



1. Meh, personal unit upgrades... it would probably be more cost-effective to use the resources to build more units instead of upgrading them. Even if it was perfectly balanced in terms of resources, building new units would still be better because more units = more spell energy = more spells = win.
2. No more units.



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May 1 2009, 8:42 pm Symmetry Post #145

Dungeon Master

Quote from ForTheSwarm
1. Meh, personal unit upgrades... it would probably be more cost-effective to use the resources to build more units instead of upgrading them. Even if it was perfectly balanced in terms of resources, building new units would still be better because more units = more spell energy = more spells = win.

On this note, TZ, what's the supply cap? That'll be a huge factor towards this.



:voy: :jaff: :voy: :jaff:

May 1 2009, 8:47 pm Biophysicist Post #146



Probably 50, might bring it down to 25 and double everything's speed.

Quote
1. Meh, personal unit upgrades... it would probably be more cost-effective to use the resources to build more units instead of upgrading them. Even if it was perfectly balanced in terms of resources, building new units would still be better because more units = more spell energy = more spells = win.
That is a good point, but I'll take that in to account when balancing.

Quote
2. No more units.
Okay. I didn't want to anyway, just wanted a second opinion.

Oh yah, the upgrades will be pretty expensive, but powerful enough to make up for it.



None.

Jul 8 2010, 3:31 pm Sand Wraith Post #147

she/her

lul i knew u wuld fail loser haha

where can i download

btw nice dildo models can i buy them from you?




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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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