Staredit Network > Forums > Modding Assistance > Topic: Menues/consoles
Menues/consoles
Mar 27 2009, 8:41 pm
By: Biophysicist  

Mar 27 2009, 8:41 pm Biophysicist Post #1



My brother was interested in making some menu/console stuff, but neither of us can find them, and he's basically making me make this topic. Can someone please tell me how to find them for him so that he'll stop bugging the hell out of me?



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Mar 27 2009, 8:57 pm IskatuMesk Post #2

Lord of the Locker Room

Consoles are a single pcx file. I believe they also have a bin file for the layout.

Menus like the main menu are a combination of pcx, bin, and smk files. They're organized by directory under glue\ iirc. The main menu is palmm. Do a *palmm* search in winmpq and it should list it.



Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

Mar 27 2009, 9:31 pm Polaris Post #3



Quote from name:TassadarZeratul
My brother was interested in making some menu/console stuff, but neither of us can find them, and he's basically making me make this topic. Can someone please tell me how to find them for him so that he'll stop bugging the hell out of me?
Consoles are in:
game\tconsole (or pconsole, or zconsole)

For the rest of the menu stuff, Mesk sums it up.



If anything cool is ever going on Skype me up under the name "blarghle"

Mar 28 2009, 12:56 am O)FaRTy1billion[MM] Post #4

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Consoles are made of a ton of *.bins. I don't know if there is anyone who knows specifically how the regions of the console .pcx that are drawn are determined.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
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Mar 28 2009, 8:06 am bajadulce Post #5



Menus are fun! :) Most of the bin files are under the rez directory, but not all. Just make sure you use the correct version .bin file for your particular mod by checking patch_rt.mpq for that version first. There isn't a whole lot of info on menu editing, but with anything once you screw around with it for awhile, the layers and how everything works together become easier. BinEdit2's preview feature will make it easy for you to quickly open different .bin files and see where they fit in.

Gluck and look forward to seeing what you come up with.



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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[08:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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