Staredit Network > Forums > Games > Topic: Halo Wars
Halo Wars
Mar 4 2009, 4:53 pm
By: LoveLess  

Mar 4 2009, 4:53 pm LoveLess Post #1

Let me show you how to hump without making love.

Honestly, aside from maybe some story fillers that may or may not be in the books or other games, this game was pointless. I'm sitting here trying to quickly move around the map to where I need to be, wish I could mass control certain buildings for faster que and maybe, just maybe, hotkey units.

This was just stupid to release for 360 and not PC.

/rant

Aside from that, Halo Wars isn't that bad of a game. Many unique units allowing for a varied playing style and the Arbiter may just be a little rigged with his annoying Rage ability... Fully upped, he eats everything in sight in a matter of ten seconds.



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Mar 4 2009, 4:58 pm InsolubleFluff Post #2



waiting on release in UK I believe. Is online play good?



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Mar 4 2009, 6:43 pm HailFire Post #3



Haven't got to try it yet; Xbrick RRoD'd right before we picked up the pre-order. :disgust:



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Mar 4 2009, 7:13 pm Lt.Church Post #4



if you play starcraft alot which im fairly sure you do since youre on a starcraft forum... im sure youll be dissipointed, no matter how good it is console RTS games always suffer from either sluggish gameplay,fps issues,being really dumbed down,or various other issuesl for halo wars imma go with dumbed down. ill stick with starcraft thanks.



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Mar 4 2009, 10:24 pm chuiu Post #5



From what I've heard, Halo Wars suffers from everything in the above post. I heard you pretty much don't even have to worry about resource gathering.



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Mar 7 2009, 12:23 am lil-Inferno Post #6

Just here for the pie

Yeah, people just see "Halo", and then they jizz in their pants because of another Halo game, though it isn't even being made by the same people that made the FPS Halos.




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[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
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