Staredit Network > Forums > SC1 Map Showcase > Topic: Dark Sprite Defense
Dark Sprite Defense
Mar 2 2009, 11:07 am
By: CooL  

Mar 2 2009, 11:07 am CooL Post #1




These 2 are stores. Left one is avaliable to mins, right is to gas.

Let rine dies. It gives you some money. I recommand, do stim.


Have fun being professional :lol:


Attachments:
Dark Sprite Defense.scx
Hits: 7 Size: 40.98kb



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Mar 2 2009, 11:24 am Lt.Church Post #2



question, why is it called 'dark sprite' defence? they dont appear to be sprites and theyre light blue in colour, by its name clearly not dark. also can i have a description of what im trying to save or prevent from happening and therefore must defend?



None.

Mar 2 2009, 12:10 pm CooL Post #3



Quote from Lt.Church
question, why is it called 'dark sprite' defence? they dont appear to be sprites and theyre light blue in colour, by its name clearly not dark. also can i have a description of what im trying to save or prevent from happening and therefore must defend?
I let the map have the name with unknown reason. Actually I really don't know why lol
There's no reason, I'm serious! :lol:



Below the screenshot, There are many lives.
You should prevent the happening to defend, yea. Just like the other defenses! :><:




None.

Mar 2 2009, 12:46 pm Vi3t-X Post #4



Maybe you should change it to Dark Spirit Defence to save some confusion. They're practically the same in spelling, save a few modifications anyways.



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[02:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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