Staredit Network > Forums > SC1 Map Production > Topic: Custom Hero Wars
Custom Hero Wars
Feb 27 2009, 3:33 am
By: MetalGear  

Mar 1 2009, 4:23 am MetalGear Post #21



Pyro682, the things you wrote make alot of sense and good job on that. however, i have already taken this into consideration and have developed a system so that if the firebat kills 3 units through his splash damage, it will still count as a 10% chance limit, which i have actually reduced to 5%. however, you are right about the attack speed. and btw the original CHW used a 11-15 kills system called rejuvinate, which is pretty much the same.

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Really, you're so unoriginal that you can't even come up with your own Hero names?
the original intention of the map was not to entirely change it. it was to improve it.

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you cannot take such a robotic, analytical, mathematical, and emotionless approach to Map making
that true.

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And why is the Goliath called "Goblin Techies"? I know you love stealing things from DotA
because its the name used in CHW? like i said, im not trying to change too much.

Would anyone be interested in helping me design the terrain for the Lane and the Dual Arena?



None.

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