Staredit Network > Forums > Games > Topic: TF2: Scout Update
TF2: Scout Update
Feb 18 2009, 1:23 pm
By: Zycorax  

Feb 18 2009, 1:23 pm Zycorax Post #1

Grand Moderator of the Games Forum

Right, so Valve have finally begun revealing their next class update. As you may already know, it's the Scout's turn to get unlockable weapons. Well, the first one have already made it's appearance: The Sandman.

The Scout Update




Feb 18 2009, 2:29 pm chuiu Post #2



That bat will never get used. Double jump is too useful to ditch.



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Feb 18 2009, 4:15 pm HailFire Post #3



Quote from chuiu
That bat will never get used. Double jump is too useful to ditch.

And when your team scout stuns the ever-loving crap out of the ubered Heavy tearing through the defenses at your last capture point?



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Feb 18 2009, 6:37 pm Fisty Post #4



I'd think it might get used a bit if the scouts don't want to doublejump over everything in 2Fort.



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Feb 18 2009, 10:00 pm KrayZee Post #5



Sounds like they want taunting affecting gameplay.



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Feb 18 2009, 10:24 pm chuiu Post #6



Quote from HailFire
Quote from chuiu
That bat will never get used. Double jump is too useful to ditch.

And when your team scout stuns the ever-loving crap out of the ubered Heavy tearing through the defenses at your last capture point?
I really don't think its going to be easy to aim that bat, making it hard to use when a heavy is unloading and probably in your general direction too.



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Feb 25 2009, 3:26 am KrayZee Post #7



I like how Valve released the update minutes after Obama's speech was finished (It was live), then disappoint by not releasing another "Meet the" video.



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Feb 25 2009, 3:37 am FlyingHat Post #8



Oi, there is going to be a new game mode coming along with the scout update.


i r happy



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Feb 28 2009, 2:28 am Fisty Post #9



:rolleyes: No matter what new gametypes there are I will always love CTF more.



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Feb 28 2009, 3:05 am FlyingHat Post #10



Apparently no new game mode has appeared with the update.


I cried.



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Mar 7 2009, 3:22 am Empty Post #11



Awful update, nothing interesting, sloppily done, it was pretty sad to see it.

The unlocks are ok though.
FoN is good vs everything except Soldiers and Heavies
the bat is fun.
The drink is shit, havent found a good use, the main issues are: Massive slowdown, Bullet knockback is still there, so turrets still stop you in your tracks



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Mar 7 2009, 5:38 am KrayZee Post #12



Quote from Empty
FoN is good vs everything except Soldiers and Heavies
You've got to be kidding me about that one. They are the likeliest candidates to die of falling off due to the knockback. And any rocket jumping soldiers will be sent higher, leaving increased fall damage.

And FAN provides a third jump.



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Mar 7 2009, 9:04 pm Fisty Post #13



Doesnt matter what the FON counters, everyone knows that the bat kills all.



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[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[02:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[02:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
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