Staredit Network > Forums > SC1 Map Showcase > Topic: O)mG Bound
O)mG Bound
Aug 29 2007, 12:44 pm
By: O)mG  

Aug 29 2007, 12:44 pm O)mG Post #1



O)mG Bound
Clan original productionz :P

Map completion: 99,99%
Map dimensions: 128/110
Map size: 532 kbs

Obsticals: 10
Difficulty: 7/10
Players: 6


Features: Sadly, this bound has nothing innovative and has the basic banner / music on/off / friends as any other non original bounds would have... although this bound does have hand made terrain that took a big 10 hours out of my life :P (i had time to waste)

I would like your feedback and i would like to know if there's some bugs i havnt seen.

Thanks alot to every1 that supported me throughout the making of this map and the people that helped me test/findbugs.

Made saved as: O)mG Bound-.scx

Link for map download below
http://www.uploading.com/files/LJD60KHM/O_mG_Bound_.scx.html

Pic 1
http://www.imagehosting.com/show.php/1080801_SCScrnShot082907083525.bmp.html
First bounding level

Pic 2
http://www.imagehosting.com/show.php/1080800_SCScrnShot082907083541.bmp.html
Banner etc

Pic 3
http://www.imagehosting.com/show.php/1080796_SCScrnShot082907083609.bmp.html
O)mG: archon attacking Masterjohnny: medic

Pic 4
http://www.imagehosting.com/show.php/1080787_SCScrnShot082907083619.bmp.html
Sound on/off

Pic 5
http://www.imagehosting.com/show.php/1080806_blueendless.bmp.html
Blue endless asking me to be unbanned from channel

Uploaded the pics.......

Post has been edited 19 time(s), last time on Aug 30 2007, 12:25 pm by O)mG.



None.

Aug 29 2007, 1:25 pm Matt Burch Post #2



I'm getting on SC now to play this. :D



None.

Aug 29 2007, 3:19 pm Within Post #3



<a target="_blank" href="http://i12.tinypic.com/6fhyh08.jpg">Preveiw Map</a>


MPQ Size: 566513 B
CHK Size: 359594
Version: Brood War
Tileset: Badlands
Humans: 6
Computers: 2
Dimensions: 128x128
Units: 89 / 1700 ( 5% )
String Capacity: 7908 / 62562 ( 12% )
CUWP Slots: 1 / 64 ( 1% )
Locations: 246 / 255 ( 96% )
Triggers: 74
Briefings: 3
WAVs: 5 / 1024



None.

Aug 29 2007, 6:54 pm Xx.Doom.xX Post #4



Just beat it. Nice bound, a little easy.



None.

Aug 29 2007, 9:10 pm OoKIDoO Post #5



Just now I played it, I think it's really difficulty..



None.

Aug 30 2007, 7:31 am CSGA-KPX Post #6



KID,maybe we could call HF.CYY for help.....



None.

Aug 30 2007, 8:30 am wanglinet Post #7



Your map has been collected by me

------------Signed personality------------
My English is poor
I'm wangli I'm 17 I come from China
E-mail:110104780@qq.com
OICQ:110104780
welcome to my blog
http://www.wanglinet.cn
Please open the Chinese agent



None.

Aug 30 2007, 11:51 am O)mG Post #8



Quote from Within
<a target="_blank" href="http://i12.tinypic.com/6fhyh08.jpg">Preveiw Map</a>


MPQ Size: 566513 B
CHK Size: 359594
Version: Brood War
Tileset: Badlands
Humans: 6
Computers: 2
Dimensions: 128x128
Units: 89 / 1700 ( 5% )
String Capacity: 7908 / 62562 ( 12% )
CUWP Slots: 1 / 64 ( 1% )
Locations: 246 / 255 ( 96% )
Triggers: 74
Briefings: 3
WAVs: 5 / 1024

uh.. dimensions are wrong ... its 128/110... trust me -.-

only 74 triggers? wow... hmmm i though there was more :O
<br />
Quote from Xx.Doom.xX
Just beat it. Nice bound, a little easy.
i doubt its THAT easy... i think your just good :P

people keep saying PUT MORE LIVES! ... but i think that would ruin it...


Post has been edited 1 time(s), last time on Aug 30 2007, 11:49 am by O)mG.



None.

Aug 30 2007, 3:07 pm Lakai Post #9



I cant download the map :( could someone upload it to a differnt hoster like maplantis or something?



None.

Aug 30 2007, 7:52 pm Soul Post #10



i love it :D
i love all bound i need more :><:
more... more... moreeee!!!!!

nice bound :lol:



None.

Aug 30 2007, 8:45 pm Xx.Doom.xX Post #11



PUT MORE LIVES! :}
That was the hard part. D:



None.

Aug 30 2007, 8:53 pm MasterJohnny Post #12



MasterJohnny does not approve of MasterJohnny being a medic :flamer: nor being attacked by an archon
EXTREME! disapproval of the banner :}



I am a Mathematician Computer Scientist Logic user

Sep 1 2007, 6:10 am O)mG Post #13



Quote from MasterJohnny
MasterJohnny does not approve of MasterJohnny being a medic :flamer: nor being attacked by an archon
EXTREME! disapproval of the banner :}
LOL... oh silly emotional johnny



None.

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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