Staredit Network > Forums > Modding Assistance > Topic: unit changes
unit changes
Feb 6 2009, 3:15 am
By: thunderaga  

Feb 6 2009, 3:15 am thunderaga Post #1



anyway to change a specific unit's speed?



None.

Feb 6 2009, 4:25 am RoryFenrir Post #2



ya, for flying units it is in flingy.dat, there is acceleration, top speed, all that, and then for units that use iscipt.bin move control in the iscript, there is a move command that moves it how ever many pixels you specify (i think)



None.

Feb 6 2009, 4:25 am ForTheSwarm Post #3



Flingy.dat (for some units), iscript for others.

In the iscript ones, there is a "move x" opcode in their walking script. Change the number to increase/decrease the speed.



None.

Feb 6 2009, 4:41 am A_of-s_t Post #4

aka idmontie

Setflgspeed (or something like that) allows you to change a flingy's speed in the iscript.



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Feb 6 2009, 5:12 am thunderaga Post #5



anyone know how to open the iscript.bin?



None.

Feb 6 2009, 5:15 am A_of-s_t Post #6

aka idmontie

ICECC or pyMS's pyICE

http://www.staredit.net/files/337/ Use IceCC 1.3
OR
http://www.broodwarai.com/index.php?page=pyms Use pyICE



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Feb 6 2009, 5:59 am thunderaga Post #7



ok i used pyICE and extracted the terran marine, so what do i look for to change the speed?



None.

Feb 6 2009, 12:33 pm Angle Lock Post #8



Read our tutorial's iscript section:

http://www.staredit.net/topic/440/#7671

it is a great begin for iscript starters...

and you DO want to learn it because.. just because



None.

Feb 6 2009, 10:11 pm ForTheSwarm Post #9



Quote from ForTheSwarm
In the iscript, there is a "move x" opcode in the walking script. Change the number to increase/decrease the speed.




None.

Feb 6 2009, 10:20 pm thunderaga Post #10



ok, i got the speed thing working
thanks to me... jk :lol:



None.

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