Staredit Network > Forums > SC1 Map Showcase > Topic: 21178--blocker--defense
21178--blocker--defense
Feb 1 2009, 11:14 am
By: Ar3sgice  

Feb 1 2009, 11:14 am Ar3sgice Post #1



Map Name: 21178--blocker--defense

Map Type: Defense

Author: Ar3sgice

Players: 5

Description:

Select a unit, attack your enemies, and defend the town. If the nexus is destroyed you lose.

Heal at the nexus, Upgrade at the top left corner, Buy a new civilian at the Warp Gate for 50000 minerals.

Defend all 15 waves to win.

Defenders:



Upgrades: ( :omfg: )



Buy Civ At:

(Needs 50,000 minerals.)



Screenshots:











Download Links:

http://www.staredit.net/?file=1237

http://uploadingit.com/files/1021167_otozc/21178-blocker.zip

http://www.savefile.com/files/1987752

http://groups.google.com/web/21178-blocker-lcr.scx?hl=zh-CN

http://www.scrpg.net/job.php?action=download&pid=45905&tid=5501&aid=4574

Post has been edited 1 time(s), last time on Feb 2 2009, 10:21 am by Ar3sgice.



None.

Feb 3 2009, 2:20 am UnholyUrine Post #2



"Blocker D" would've been nice.. without the mess of numbers in front of it.. it fucks up the save file so ignorant ppl (which's all of b.net) will not go and look for it when they can't find it under "B"... dumb move man... change it to Blocker D.. it doesn't sound bad anyway :P



None.

Feb 3 2009, 4:06 am UnholyUrine Post #3



Well.. sorry for doubleposting... but
This is actually a pretty fun game :O...
I'll write a review of this :P...

everyone should try this!



None.

Feb 9 2009, 11:50 pm UnholyUrine Post #4



Sorry for Triple Posting/bumping. but..
I've written a review for this ^.^.. Go and read it!

http://www.staredit.net/?p=reviews&area=view&id=23



None.

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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