Staredit Network > Forums > Portal News > Topic: Starcraft High Resolution Mod
Starcraft High Resolution Mod
Jan 31 2009, 6:20 pm
By: Forsaken Archer
Pages: 1 2 3 >
 

Jan 31 2009, 6:20 pm Forsaken Archer Post #1



News about a high resolution "hack" has made way to CC. You can check it out at their website: http://www.campaigncreations.org/
On a related note, SEN and CC have reestablished ties and are now affiliates again. I guess I'll need to make an affiliate section now :).

And, http://www.stormcoast-fortress.net/ I suppose is still an affiliate, as SI never removed us even though we didn't have an affiliate section to link back. So much love SI <3 <3 <3.

Post has been edited 1 time(s), last time on Jan 31 2009, 6:28 pm by isolatedpurity.



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Jan 31 2009, 6:28 pm Brontobyte Post #2



Quote from name:isolatedpurity
News about a high resolution "hack" has made way to CC. You can check it out at their website: http://www.campaigncreations.org/
On a related note, SEN and CC have reestablished ties and are now affiliates again. I guess I'll need to make an affiliate section now :).

And, http://www.stormcoast-fortress.net/ I suppose is still an affiliate, as SI never removed us even though we didn't have an affiliate section to link back. So much love SI <3 <3 <3.
That video looks awesome! I wonder if my computer could handle all that extra information...

Post has been edited 1 time(s), last time on Jan 31 2009, 6:29 pm by isolatedpurity. Reason: because i can



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Jan 31 2009, 6:32 pm KrayZee Post #3



Lovely.



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Jan 31 2009, 6:57 pm Symmetry Post #4

Dungeon Master

While it looks cool, it could really give a strong advantage to one player over another. I'm curious to see how blizzard will react to this.



:voy: :jaff: :voy: :jaff:

Jan 31 2009, 7:05 pm Forsaken Archer Post #5



orly? I thought I read there was no extra advantage.
Maybe this topic shouldn't exist then :ermm:



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Jan 31 2009, 7:05 pm Brontobyte Post #6



Quote from name:Killer_Kow
While it looks cool, it could really give a strong advantage to one player over another. I'm curious to see how blizzard will react to this.

Most likely another patch... I hope not. It looks like so much fun. :hurr:



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Jan 31 2009, 7:09 pm Symmetry Post #7

Dungeon Master

Quote from name:isolatedpurity
orly? I thought I read there was no extra advantage.
Maybe this topic shouldn't exist then :ermm:

No advantage? I strongly disagree. Having a larger view of the battlefield could be of significant benefit to a player with good control and precision.



:voy: :jaff: :voy: :jaff:

Jan 31 2009, 7:16 pm Excalibur Post #8

The sword and the faith

I knew about this two weeks ago. v.v




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The sword and the faith.

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Jan 31 2009, 7:18 pm Forsaken Archer Post #9



Quote from name:Killer_Kow
Quote from name:isolatedpurity
orly? I thought I read there was no extra advantage.
Maybe this topic shouldn't exist then :ermm:

No advantage? I strongly disagree. Having a larger view of the battlefield could be of significant benefit to a player with good control and precision.
I never said there wasn't. I just said I thought I read there wasn't.
;o



None.

Jan 31 2009, 7:20 pm Symmetry Post #10

Dungeon Master

Quote from name:isolatedpurity
Quote from name:Killer_Kow
Quote from name:isolatedpurity
orly? I thought I read there was no extra advantage.
Maybe this topic shouldn't exist then :ermm:

No advantage? I strongly disagree. Having a larger view of the battlefield could be of significant benefit to a player with good control and precision.
I never said there wasn't. I just said I thought I read there wasn't.
;o

I never said you said there wasn't. I was countering what you had read.



:voy: :jaff: :voy: :jaff:

Jan 31 2009, 8:08 pm bajadulce Post #11



that looks sweet! I think 600x800 would be a definite improvement. anything bigger, the units might be too small I would think. looks fun!



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Jan 31 2009, 8:30 pm Excalibur Post #12

The sword and the faith

Ad Astras at 1280x1024 anyone? :P




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Jan 31 2009, 8:32 pm Forsaken Archer Post #13



The firefly's would be like ants.



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Jan 31 2009, 8:37 pm Morphling Post #14



I wonder how this would react with maps that are 20x12 sizes. Since the screen can see off the map.



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Jan 31 2009, 10:19 pm Vi3t-X Post #15



This has been out for a long time. I downloaded just a week ago.



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Jan 31 2009, 10:40 pm Alzarath Post #16

Praetor

Unable to work on widescreen on any version :( Hope that gets fixed/added sometime.



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Jan 31 2009, 10:49 pm Vi3t-X Post #17



Did you use the method reccomended in the readme?



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Jan 31 2009, 10:56 pm Alzarath Post #18

Praetor

Quote from Vi3t-X
Did you use the method reccomended in the readme?
Steps:
Dowloaded file
Extracted to Starcraft folder
Ran that DX thing, clicked Starcraft/Diablo/Warcraft option
Ran the REsolution hack exe
Tried 1366x768
Tried 1280x800 (Wasn't there by default, just typed in)
Tried all the other resolutions in there.
None of em worked, it just kept saying Error:299 then Res.exe has stopped working



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Jan 31 2009, 11:11 pm chuiu Post #19



Really cool idea but it sucks. Too many glitches (minimap, building placement, unit control groups, exponential lag) make the game unplayable.



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Feb 1 2009, 12:48 am Heinermann Post #20

memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes

This is what the hack does:
Takes a snapshot of the screen for the top left, moves one screen to the right, takes a snapshot of the screen for the top right, moves one screen down, takes a snapshot of the screen for bottom right, moves one screen to the left, and takes a snapshot for the screen in bottom left.

IMO it's sort of "fake". Starcraft's resolution is still 640 x 480, while this hack makes it appear that it is running a higher resolution.
While this method may possibly be valid, it's way too buggy. I can even see the minimap screen moving around to where the snapshots are taking place. If this was perfected, then yeah it would be an advantage. As of now, I doubt it.




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[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[04:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[04:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
[2026-6-17. : 6:15 am]
RexyRex -- :wob:
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