Staredit Network > Forums > Staredit Network > Topic: Minerals addition to name
Minerals addition to name
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Jan 10 2009, 1:35 am
By: Alzarath  

Jan 10 2009, 1:35 am Alzarath Post #1

Praetor

I think you should add a mineral indicator next to the logged on persons name. It might look like:

123 Welcome, (Person)



or

Welcome, (Person) 123



or

Welcome, (Person)

Controls | PMs | Logout | 123


or some other variant you might like to use. I think it would simplify things a little when trying to figure out your mineral amount.



None.

Jan 10 2009, 1:44 am InsolubleFluff Post #2



Stop being fucking lazy. Click your name and view your minerals from there...



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Jan 10 2009, 1:48 am badcop Post #3



Though I remember awhile ago this was there instead of Online and Contact, and I thought it was a much better graphic than Online and Contact. Under the avatar, but I don't think what Artanis is suggesting is necessary.



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Jan 10 2009, 2:02 am Forsaken Archer Post #4



There's hardly enough room as is up there.



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Jan 10 2009, 5:49 am Alzarath Post #5

Praetor

A) I am a lazy sob
B) There's plenty of room
It's like
|------------|--------------------------|------------|
|---------|--------------------------------|---------|

Wouldn't be that large of an addition.



None.

Jan 10 2009, 5:50 am Demented Shaman Post #6



I don't need or want to see my minerals up there. It's a waste of space, distracting, and useless.

And if it is added when will we stop adding useless junk to the top? Until the rest of the statistics are there?
Quote
Profile Views:
Topics:
Posts:
Posts per day:
Shouts:
Karma (?):
Reputation:
Minerals (?):




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Jan 10 2009, 5:58 am Alzarath Post #7

Praetor

Well how about adding them to the posts? :/
Too much room there.



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Jan 10 2009, 2:21 pm Symmetry Post #8

Dungeon Master

They were in the posts, but then we decided that there was no point in having them there because minerals don't matter at all.



:voy: :jaff: :voy: :jaff:

Jan 10 2009, 6:05 pm Alzarath Post #9

Praetor

Quote from name:Killer_Kow
They were in the posts, but then we decided that there was no point in having them there because minerals don't matter at all.

They do to meh D:



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Jan 10 2009, 8:09 pm midget_man_66 Post #10



Why do minerals even matter? lol...



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Jan 10 2009, 8:12 pm Devourer Post #11

Hello

I would like to see that feature, but it's not necessary



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Jan 10 2009, 8:18 pm Biophysicist Post #12



Pointless suggestion is pointless.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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