Staredit Network > Forums > Modding Assistance > Topic: Flingy?, Sprite?, Images?
Flingy?, Sprite?, Images?
Jan 7 2009, 11:29 am
By: Lunes Madness  

Jan 7 2009, 11:29 am Lunes Madness Post #1



i just dont know whats the diff of them? i just end up in images.dat on datedit



None.

Jan 7 2009, 12:34 pm Angle Lock Post #2



original flingy.dat controls all the air unit movement of the game, but if you want, you can control ground unit movements too...

sprite.dat allows you to control the length of the health bar, the selection circle, and more..(I don't have datedit open @_@, don't remember)

image.dat allows you to control with grp to use, what shadow it uses, and weapon's fire color, and building and unit's destruction color...



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[2026-6-01. : 4:03 pm]
IskatuMesk -- no Hello World? No Hello . jpeg? Not even ddosing some government website? smh my head
[2026-5-31. : 10:02 pm]
Symmetry -- I was really just figuring out how to compile
[2026-5-31. : 10:02 pm]
Symmetry -- I didn't make it do anything
[2026-5-31. : 9:17 pm]
Ultraviolet -- hell yeah. did you have trouble making the button functional, or just haven't gotten there yet?
[2026-5-31. : 8:29 pm]
Symmetry -- I made the marine shoot lasers and gave the medic a nonfunctional button
[2026-5-31. : 8:07 pm]
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haha for sure. in some ways it's even more exciting because you can play EUD maps on regular battle.net, don't need to convince someone to download your mod to play with you. what did you do?
[2026-5-31. : 6:47 pm]
Symmetry -- I did my first EUD thing today. Feels like me finding arsenal at age 8 again
[2026-5-31. : 3:20 pm]
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