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Political Affairs
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Dec 13 2008, 2:58 am
By: KrayZee
Pages: < 1 « 2 3 4 5 621 >
 

Dec 13 2008, 9:00 pm Biophysicist Post #61



Lolz. I sort of agree with you, Cent.

EDIT: If I can't have purple, can I have red?



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Dec 13 2008, 9:06 pm FlyingHat Post #62



I will rule over the nation of Celestia, the capital shall be named Artemia.



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Dec 13 2008, 9:06 pm KrayZee Post #63



Name your lands and capitals first before claiming territories.



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Dec 13 2008, 9:07 pm Centreri Post #64

Relatively ancient and inactive

Light green, Kievan Rus, Capital Kievan.



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Dec 13 2008, 9:07 pm Biophysicist Post #65



I already named mine. It's Lingopia, with the capital at Char. So there. Now, I CLAIM PURPLE!



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Dec 13 2008, 9:08 pm BiOAtK Post #66



I change my decision to Turkish pink.
Asysteria, capital Sofaking.



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Dec 13 2008, 9:08 pm Centreri Post #67

Relatively ancient and inactive

When this game starts, my first move is automatically to construct a port at the intersection between the Black Sea, second-darkest blue, lightest blue and lightest green. Otherwise I'm completely landlocked.



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Dec 13 2008, 9:10 pm FlyingHat Post #68



I claim the darker blue next to light green(Centreri).



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Dec 13 2008, 9:11 pm Biophysicist Post #69



My first move will be to construct a port on my southern border and send ships to those unclaimed islands. If I can do that in one move.

And can you put the updated map in the first post, please?

Post has been edited 1 time(s), last time on Dec 13 2008, 9:14 pm by TassadarZeratul. Reason: PIE.



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Dec 13 2008, 9:11 pm KrayZee Post #70



Quote from FlyingHat
I claim the darker blue next to light green(Centreri).
That's actually WoAHorde's land.



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Dec 13 2008, 9:13 pm Biophysicist Post #71



We should appoint a cartographer to keep the map updated. I volunteer to not be the cartographer.


EDIT: Do you think it would be cool to make a clan for this game, like Devilisk did for Mafia? The tag could be "PA(".

Post has been edited 1 time(s), last time on Dec 13 2008, 9:14 pm by TassadarZeratul. Reason: The voices told me to.



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Dec 13 2008, 9:13 pm FlyingHat Post #72



Fine, I shall claim Italy on the map.



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Dec 13 2008, 9:14 pm BiOAtK Post #73



those islands are owned by marsh green.



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Dec 13 2008, 9:15 pm Biophysicist Post #74



Click on the image to zoom in. You'll see that they are actually grey.



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Dec 13 2008, 9:17 pm KrayZee Post #75



Quote from name:TassadarZeratul
We should appoint a cartographer to keep the map updated. I volunteer to not be the cartographer.


EDIT: Do you think it would be cool to make a clan for this game, like Devilisk did for Mafia? The tag could be "PA(".
I am the cartographer.

Sure.



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Dec 13 2008, 9:20 pm Biophysicist Post #76



Cool! Think the clan thingy will be up soon?

So, I'm purp, right? (Just want a definite answer.)

If I was to build a port, could I build ships in the same post? Or just one ship?



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Dec 13 2008, 9:26 pm BiOAtK Post #77



You're not getting the big purple with southern Sweden.
Can this PLEASE take place in at least WW2-era? With actual tanks?



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Dec 13 2008, 9:30 pm KrayZee Post #78



Map Updated



Quote from Anonymous
You're not getting the big purple with southern Sweden.
Can this PLEASE take place in at least WW2-era? With actual tanks?
That's going to be a little complicated. What's wrong with the Musketeers and Calvaries?



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Dec 13 2008, 9:32 pm BiOAtK Post #79



Well, oil becomes more important, and also, it allows blitzkrieg and planes.



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Dec 13 2008, 9:32 pm KrayZee Post #80



Quote from Anonymous
Well, oil becomes more important, and also, it allows blitzkrieg and planes.
That's what I am saying, it's getting complicated. I will be required to do more work. We shall see how the first game works out with much simpler toys.



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